Deck Strategies
Brago, King Eternal
Uses flicker effects to repeatedly trigger enter-the-battlefield abilities on permanents for value and combo potential.
Narset, Enlightened Master
Leverages exiling cards on attack to cast non-creature spells for free, focusing on a mono-white control and disruption build without infinite combos.
Ghired, Conclave Exile
Aggressively builds a board of large tokens through populating, attacking with trampling creatures to overwhelm opponents.
Kamiz, Obscura Oculus
Focuses on drawing cards and stealing opponents' creatures, using unblockable and double strike mechanics to maximize damage and value.
Gameplay Insights
- 1
Ghired's populating and attacking with a 4/4 trample Rhino token early put heavy pressure on opponents, dealing 10 damage in a single attack.
- 2
Narset's Path of Ancestry triggered on casting her commander, allowing scrying to improve draws and maintain card advantage despite a low creature count.
- 3
Kamiz's strategy of making creatures unblockable and granting double strike aimed to maximize combat effectiveness and capitalize on stolen creatures.
- 4
Brago's flickering theme was shown through casting permanents with strong enter-the-battlefield effects like Metamorph, enabling copying and reuse.
- 5
Players made use of ramp and fast mana (e.g., Drilled Lotus, Sky Diamond) to accelerate their game plans quickly, resulting in early board development.
- 6
Angelic Renewal was used to protect creatures by returning them from graveyard to battlefield, enhancing resilience against board wipes.
Notable Cards
Angelic Renewal
Path of Ancestry
Sensei's Divining Top
Jeweled Lotus
Summary
The game began with players establishing their mana bases and casting early plays to set up their strategies. Ghired, Conclave Exile quickly established a board presence with a 4/4 trample Rhino token and used populating to create additional large attacking tokens, focusing on a straightforward aggressive token strategy. Narset, Enlightened Master utilized Path of Ancestry and tapped into her ability to cast non-creature spells from exiled cards, aiming to leverage powerful spells without paying mana costs, though her deck was described as mono-white and creature-light, emphasizing disruption and unique spell choices. Kamiz, Obscura Oculus focused on card draw and stealing opponents' creatures, using the commander’s ability to make creatures unblockable and grant double strike to smaller attackers, facilitating aggressive combat phases and value plays. Brago, King Eternal centered around flickering permanents to abuse enter-the-battlefield abilities, setting up potential infinite combos though none were explicitly triggered in the early game.