Extra Turns 02 w/ DJ, Kyle Hill and Ashlen Rose | Commander Gameplay | Magic The Gathering EDH thumbnail Blurred backdrop thumbnail
The Command Zone profile icon

Extra Turns 02 w/ DJ, Kyle Hill and Ashlen Rose | Commander Gameplay | Magic The Gathering EDH

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Akiri, Line-Slinger Tymna the Weaver

    Akiri, Line-Slinger and Tymna the Weaver

    This deck aims to be aggressive in the early stages of the game, with a backup strategy of value-based artifact recursion. The deck also takes advantage of Tymna's ability to draw cards when dealing combat damage.

  • Oona, Queen of the Fae

    Oona, Queen of the Fae

    This deck aims to mill opponents out, potentially reanimating milled creatures for added value. The deck also utilizes defensive measures for early game survival.

  • The Locust God

    The Locust God

    This deck focuses on drawing multiple cards to trigger The Locust God's ability, creating a large number of flying insect tokens. The deck also includes wheel effects to refill its hand.

  • Roon of the Hidden Realm

    Roon of the Hidden Realm

    This deck aims to generate value by using Roon's blink effect on creatures with enter-the-battlefield abilities. This slow, value-oriented strategy aims for long-term advantage.

Gameplay Insights

  • 1

    DJ's use of flying creatures in conjunction with Tymna's ability allowed for consistent card draw.

  • 2

    Ashlen's use of Grisly Spectacle on Kyle's Locust God resulted in a significant mill, disrupting Kyle's strategy.

  • 3

    Josh's use of Reflector Mage to bounce Tymna back to DJ's command zone temporarily disrupted DJ's card draw engine.

  • 4

    Kyle's decision to return The Locust God to the graveyard instead of the command zone allowed him to circumvent commander tax.

Notable Cards

  • Tymna the Weaver

    Tymna the Weaver

  • Oona, Queen of the Fae

    Oona, Queen of the Fae

  • The Locust God

    The Locust God

  • Roon of the Hidden Realm

    Roon of the Hidden Realm

  • Grisly Spectacle

    Grisly Spectacle

  • Dream Halls

    Dream Halls

Gameplay Summary

The game started with DJ's Akiri, Line-Slinger and Tymna the Weaver deck showing strong presence with aggressive early attacks and multiple card draws, owing to the synergy between Tymna and DJ's flying creatures.

Josh's Roon of the Hidden Realm deck appeared to be setting up for long-term value with enter-the-battlefield creatures and blink effects.

Ashlen's Oona, Queen of the Fae deck seemed to focus on a mill strategy, while Kyle's The Locust God deck aimed to generate a large number of insect tokens by drawing multiple cards.

A key turning point was when Ashlen used Grisly Spectacle on Kyle's Locust God, causing a significant mill of Kyle's deck.

The game is yet to reach its conclusion.

Watch on YouTube