Deck Strategies
Tatsunari, Toad Rider
This deck aims to cast enchantments to trigger life drain and card draw. The ultimate goal is to build up the commander and other creatures to deal lethal damage.
Beluna Grandsquall // Seek Thrills
This deck is focused on adventure synergies. Key cards like Lucky Clover amplify the effectiveness of adventure spells. The game plan is to disrupt opponents and generate value through adventure spells.
Yarok, the Desecrated
The Yarok deck aims to maximize value from enter-the-battlefield effects. The deck uses cards like Reclamation Sage to control the board while generating value.
Prossh, Skyraider of Kher
While not much is known from the transcript, typically, Prossh decks aim to generate a large number of tokens and use Prossh's devour ability to create a massive threat.
Gameplay Insights
- 1
The play of Mana Flare early in the game enabled explosive starts, especially for Jacob's Tatsunari deck.
- 2
Brian's timely use of Bear Down disrupted the initial strategies of both Jacob and Olivia, highlighting the importance of interaction in Commander.
- 3
Using Reclamation Sage to remove Lucky Clover demonstrated a key moment of interaction to limit the effectiveness of Brian's adventure synergies.
- 4
Jacob's play of Snake Umbra and Whip Silk on his commander showed the synergy of his deck, drawing multiple cards and causing life drain.
Notable Cards
Mana Flare
Lucky Clover
Reclamation Sage
Snake Umbra
Whip Silk
Summary
The game started with players taking advantage of the Mana Flare, especially Jacob Bertrand's Tatsunari, Toad Rider. Brian Kibler's Beluna Grandsquall played an impactful Bear Down to get rid of the Mana Flare and the Enchantress's Presence, slowing down the explosive starts. In response to this, Olivia Gobert-Hicks' Yarok, the Desecrated played a Reclamation Sage to get rid of the Lucky Clover, limiting the adventure synergies from Brian's deck. Jacob continued to build up his board presence with enchantments, causing life drain and drawing multiple cards. The game continued to develop with each player trying to establish their board presence and interrupting others' strategies.