Deck & Commander Strategies
Obeka, Splitter of Seconds
The deck was built around using Obeka's ability and the initiative mechanic to venture into the Undercity dungeon multiple times.
Mila, Crafty Companion // Lukka, Wayward Bonder
This Boros reanimator deck used Lukka's abilities to put cards into the graveyard and then reanimate them.
Zellix, Sanity Flayer
The deck was built as a mill deck, using Zellix's background feature and cards like Sphinx's Tutelage to mill opponents and create blockers.
Aragorn, the Uniter
The deck was a mono-white battalion deck, using Aragorn's ability to generate value and applying pressure on opponents.
Gameplay Insights
- 1
Cameron's early reanimation of Cataclysmic Gearhulk was a key turning point, forcing each player to sacrifice a significant number of their permanents.
- 2
Jason's use of Obeka's ability and the initiative mechanic allowed him to venture into the Undercity dungeon multiple times, providing a consistent value engine.
- 3
Kaden's mill strategy with Zellix and Sphinx's Tutelage provided a unique win condition and allowed for the creation of blockers.
- 4
Matt's use of Aragorn's ability to generate value and apply pressure was a significant factor in the game.
Notable Cards
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Sol Ring
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Obeka, Splitter of Seconds
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Mila, Crafty Companion // Lukka, Wayward Bonder
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Zellix, Sanity Flayer
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Aragorn, the Uniter
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Sphinx's Tutelage
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Cataclysmic Gearhulk
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Dockside Extortionist
Gameplay Summary
The game kicked off with each player developing their board, with both Kaden and Cameron landing a turn one Sol Ring.
Jason, playing Obeka, was primarily focused on using the initiative mechanic to venture into Undercity dungeon.
Matt, piloting Aragorn, utilized a battalion strategy to generate value from his commander.
Cameron played Mila/Lukka and focused on reanimation, using Lukka's abilities to bring powerful creatures onto the battlefield.
Kaden's Zellix deck was a mill strategy, using Sphinx's Tutelage to mill opponents while generating tokens.
A significant turning point was when Cameron reanimated Cataclysmic Gearhulk, causing each player to choose a number of permanents to keep and sacrificing the rest, significantly altering the board state.
The game was filled with strategic decisions, powerful plays, and a showcase of the unique strategies each commander brought to the table.