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Zedruu vs Muldrotha vs Ojutai vs Yidris EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Zedruu the Greathearted

    Zedruu the Greathearted

    Utilizes enchantments and auras to control the board and generate card advantage, often gifting opponents problematic permanents while protecting self with flash and reactive spells.

  • Muldrotha, the Gravetide

    Muldrotha, the Gravetide

    Leverages graveyard recursion and self-mill to generate continuous value by replaying permanents like creatures, enchantments, and artifacts each turn.

  • Dragonlord Ojutai

    Dragonlord Ojutai

    Focuses on controlling the board through flying threats and card advantage, using spells and creatures that generate value and disrupt opponents, often protecting itself with hexproof.

  • Yidris, Maelstrom Wielder

    Yidris, Maelstrom Wielder

    Employs cascade to chain spells and ramp, applying pressure with aggressive creatures and combos that can deal massive damage quickly through commander damage and combat tricks.

Gameplay Insights

  • 1

    Zedruu's use of flash and instant-speed spells, such as Ghostly Prison and Act of Authority, provided strong defensive and disruptive plays that slowed opponents' aggression.

  • 2

    Muldrotha's repeated self-mill triggers and graveyard recursion allowed steady board development even after board wipes like Wrath of God.

  • 3

    Yidris's cascade triggers enabled chaining multiple spells in a single turn, ramping quickly and applying heavy pressure with commander damage.

  • 4

    The interaction between Steel Hellkite's activated ability and the opponents' permanents created a major board swing, wiping out costly threats.

  • 5

    Players leveraged mana rocks and ramp spells like Gilded Lotus and Genesis Hydra cascade to accelerate their game plans.

  • 6

    The use of sacrifice outlets and recursion spells such as Victimize and Sinister Concoction facilitated value engines and board control.

  • 7

    Strategic timing of enchantment removal and manipulation, including stealing or exiling opponents' enchantments, proved crucial in maintaining advantage.

Notable Cards

  • Leyline of Anticipation

    Leyline of Anticipation

  • Curse of Opulence

    Curse of Opulence

  • Steel Hellkite

    Steel Hellkite

  • Darksteel Plate

    Darksteel Plate

  • Dreamborn Muse

    Dreamborn Muse

  • High Market

    High Market

  • Academy Rector

    Academy Rector

  • Sunbird's Invocation

    Sunbird's Invocation

  • Act of Authority

    Act of Authority

  • Cyclonic Rift

    Cyclonic Rift

  • Wrath of God

    Wrath of God

  • Angel of Invention

    Angel of Invention

  • Balefire Dragon

    Balefire Dragon

  • Coiling Oracle

    Coiling Oracle

  • Genesis Hydra

    Genesis Hydra

  • Gilded Lotus

    Gilded Lotus

  • Victimize

    Victimize

  • Acidic Slime

    Acidic Slime

  • Sinister Concoction

    Sinister Concoction

Summary

The game began with players establishing their mana bases and setting up early defensive and value engines. Zedruu took an early lead by playing reactive enchantments and flash spells like Ghostly Prison, while Muldrotha focused on self-mill and graveyard recursion, steadily building up board presence with cards like Acidic Slime and Victimize. Dragonlord Ojutai and Yidris players developed their boards with powerful creatures and artifacts, including Steel Hellkite and Darksteel Plate, aiming to control the board and generate card advantage. Key turning points included the Muldrotha player casting Wrath of God to reset the board and then rebuilding with value creatures, and Tom's Yidris deck leveraging cascade triggers to find ramp and threats, such as Genesis Hydra and Gilded Lotus. The Zedruu player capitalized on flash and instant-speed plays, using spells like Act of Authority to manipulate opponents' equipment and creatures. The gameplay featured multiple combat exchanges with significant commander damage dealt, especially by Yidris. The game also highlighted strategic use of graveyard interactions and enchantments to create value and disrupt opponents, with the eventual win condition revolving around incremental damage, board control, and value recursion.

Description

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Zedruu: tappedout.net/mtg-decks/zedruu-the-hatehearted Muldrotha: tappedout.net/mtg-decks/muldrotah-value-town Ojutai: NOPE. Yidris: Once Thom gets back from Quebec.

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►This game was filmed at L’Abyss in Montreal, QC

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“Brandenburg No4” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0

“Monkeys spinning monkeys” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0