cEDH except it's all GREEN | Animar VS Selvala VS Selvala VS Etali thumbnail Blurred backdrop thumbnail

cEDH except it's all GREEN | Animar VS Selvala VS Selvala VS Etali

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Selvala, Heart of the Wilds

    Selvala, Heart of the Wilds

    A mono-green creature combo deck that buffs Selvala’s power and uses untapping and mana generation combos to produce large amounts of mana quickly, aiming to win through infinite mana and damage.

  • Selvala, Explorer Returned

    Selvala, Explorer Returned

    A green-white creature combo deck that utilizes the Parlay ability to generate infinite mana and then leverages that mana to win through infinite damage with cards like Walking Ballista or Finale of Devastation.

  • Animar, Soul of Elements

    Animar, Soul of Elements

    A creature-based deck focused on casting low-cost creatures repeatedly to grow Animar and create a large board presence, often needing additional combos or finishers to close out the game.

  • Etali, Primal Conqueror // Etali, Primal Sickness

    Etali, Primal Conqueror

    A Food Chain combo deck that aims to loop casting Etali repeatedly with Food Chain, stealing opponents’ cards and accumulating overwhelming advantage to win.

Gameplay Insights

  • 1

    Using Cavern of Souls to cast key elf creatures uncountered was crucial for establishing early board presence and enabling combo setup.

  • 2

    Players carefully managed mana acceleration through elves and mana rocks to prepare for infinite mana combos.

  • 3

    The Parlay mechanic on Selvala, Explorer Returned allowed generating large mana pools by revealing nonland cards, turning card advantage into mana advantage.

  • 4

    Etali’s Food Chain combo threatened to destabilize the game by stealing opponents’ permanents and casting Etali repeatedly.

  • 5

    Animar’s protection from white and black provided resilience against removal, but required other pieces to finish the game.

  • 6

    Manglehorn was used effectively to destroy problematic artifacts like Vexing Shusher, preventing counterspells and protecting combos.

  • 7

    Players utilized synergy between creatures and mana-producing lands like Gaea’s Cradle to maximize mana generation for combo execution.

Notable Cards

  • Llanowar Elves

    Llanowar Elves

  • Vexing Shusher

    Vexing Shusher

  • Mana Vault

    Mana Vault

  • Gaea's Cradle

    Gaea's Cradle

  • Elvish Mystic

    Elvish Mystic

  • Wall of Roots

    Wall of Roots

  • Manglehorn

    Manglehorn

  • Gemstone Caverns

    Gemstone Caverns

  • Ancient Tomb

    Ancient Tomb

  • Green Sun's Zenith

    Green Sun's Zenith

  • Finale of Devastation

    Finale of Devastation

  • Walking Ballista

    Walking Ballista

Gameplay Summary

The game featured an all-green competitive Commander (cEDH) battle with four players piloting green-centric commanders: two versions of Selvala, Animar, Soul of Elements, and Etali, Primal Conqueror.

Early game development saw players establishing mana acceleration and board presence primarily through elf creatures and mana dorks like Llanowar Elves and Elvish Mystic.

One Selvala player leveraged Cavern of Souls and Lotus Pedal for uncounterable elf spells, while another pursued a combo-oriented ramp strategy with Parlay to generate large amounts of mana.

Etali’s player aimed to assemble a Food Chain combo loop, intending to repeatedly cast Etali to steal opponents’ cards and gain advantage.

Meanwhile, Animar focused on casting cheap creatures repeatedly to grow large and set up a board state capable of winning with synergistic spells or creatures.

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