Deck Strategies
Yuriko, the Tiger's Shadow
Focuses on evasive ninjas to trigger combat damage and reveal cards from the top of the library, dealing damage equal to the revealed creatures' converted mana cost and generating card advantage through ninjutsu and combat tricks.
Chulane, Teller of Tales
Utilizes a creature-heavy deck to generate card draw and ramp by casting creatures, often using bounce effects and tutors like Shrieking Drake to create infinite combos, enabling massive resource generation and board control.
Gisa and Geralf
Zombie tribal focused on recurring creatures from the graveyard and overwhelming opponents with resilient zombie tokens, with synergy between creatures and graveyard interactions to maintain pressure.
Edgar Markov
Aggressively builds a vampire token army to swarm opponents, leveraging tribal synergies and anthem effects like Vanquisher's Banner and Impact Tremors to deal incremental damage and maintain card advantage.
Gameplay Insights
- 1
Chulane’s use of Shrieking Drake with bounce and fetch lands to generate infinite mana and card draw was a key engine to maintain resource advantage.
- 2
Item’s timely board wipe with Damnation reset the board and stalled aggressive vampire and zombie strategies, shifting momentum.
- 3
Yuriko’s combat-focused triggers, including ninjutsu and Miss Syndicate Naga creating token copies, enabled multiple attack phases and card advantage.
- 4
Edgar Markov’s token generation combined with Impact Tremors applied consistent incremental damage pressure to all opponents.
- 5
Players effectively used combat tricks and removal in response to opponents’ spells, such as Nature’s Claim destroying Trickery Charm, showcasing careful timing and interaction awareness.
Notable Cards
Shrieking Drake
Impact Tremors
Damnation
Vanquisher's Banner
Baleful Strix
Deafening Silence
Trickery Charm
Summary
The game began with all four players developing their mana bases and early board presence, with Yuriko and Chulane establishing evasive creatures and card draw engines, while Edgar Markov started assembling vampire tokens to leverage his tribal synergies. Gisa and Geralf focused on zombie tribal elements, aiming to build a graveyard-centric board state. Early skirmishes involved Yuriko's ninja attacks triggering card reveals and incremental damage, alongside Chulane leveraging his ability to draw and ramp through creature plays like Shrieking Drake. A pivotal moment occurred when Item cast Damnation, wiping the board and resetting the battlefield, which temporarily stalled aggressive strategies. Chulane then resumed momentum by tutoring and repeatedly bouncing Shrieking Drake to generate card advantage and mana ramp. Edgar Markov continued to pressure opponents with vampire tokens and Impact Tremors, steadily chipping away at life totals while drawing cards from Vanquisher's Banner. Yuriko capitalized on ninjutsu triggers, drawing multiple cards and creating token copies with Miss Syndicate Naga, while Gisa and Geralf struggled to maintain a foothold after the board wipe. The game showcased intricate interactions, especially Chulane's combo potential with Shrieking Drake and fetch lands to generate infinite mana and draws. Edgar’s token swarm and Impact Tremors provided consistent damage output, while Yuriko's ninja tribal deck exploited combat steps to trigger devastating card reveals and multiple attack phases. The game was marked by careful timing of board wipes, combat tricks, and synergy exploitation, culminating in high-value plays that defined the shifting board states throughout the match.