Deck Strategies
Emry, Lurker of the Loch
Artifact combo deck that generates infinite mana through artifact untap combos and then draws their entire deck to find a win condition.
Alena, Kessig Trapper & Thrasios, Triton Hero
A four-color combo/control shell leveraging powerful card advantage engines, disruption, and combos involving Lion's Eye Diamond and Underworld Breach to close out the game.
Tymna the Weaver & Kraum, Ludevic's Opus
Midrange combo deck that seeks to control the board with interaction and generate infinite mana, then use self-mill combos with Underworld Breach and Brain Freeze to win.
Varragoth, Bloodsky Sire
A low curve, high land count deck focused on tutoring key combo pieces like Ad Nauseam and disrupting opponents with efficient creatures and interaction.
Gameplay Insights
- 1
Casting Silence at a critical moment prevented opponents from responding to a combo sequence, enabling a clean combo kill.
- 2
Using Underworld Breach with Lion's Eye Diamond and Brain Freeze to repeatedly mill the deck and set up a Thassa's Oracle win was a decisive combo play.
- 3
The initial Wheel of Fortune reshaped hands and tempo, allowing players to find key pieces earlier or disrupt opponents' plans.
- 4
Varragoth’s tutoring for Ad Nauseam set up a potential win line but was ultimately disrupted by opponent interaction.
- 5
The use of flashback on Svine Reclamation to recur key combo pieces (LED, Underworld Breach) enabled the combo loop to start and finish efficiently.
Notable Cards
Wheel of Fortune
Basalt Monolith
Lion's Eye Diamond
Underworld Breach
Brain Freeze
Thassa's Oracle
Silence
Arcane Signet
Dark Ritual
Gamble
Diabolic Intent
Deflecting Swat
Summary
The game opened with all four players setting up their respective combo and control strategies. Emry, Lurker of the Loch, focused on artifact-based infinite mana combos involving Basalt Monolith and Mica Orb to draw through their deck. Varragoth utilized a low curve, heavy land count deck with a unique playstyle centered around tutoring and efficient resource usage. Alena with Thrasios aimed for a strong combination of card advantage and disruption, while Tymna and Kraum piloted a four-color midrange combo deck with access to powerful interaction and mana acceleration. Early turns saw a key Wheel of Fortune cast that reshaped hands and tempo. Emry started assembling artifact combos while Varragoth tutored for critical pieces like Ad Nauseam, positioning for a win. Alena and Thrasios deployed control tools and sought lines involving Lion's Eye Diamond, Underworld Breach, and Brain Freeze. A pivotal moment came when the Tymna & Kraum player cast Silence, shutting down opponents’ instant-speed responses. This enabled them to execute a combo involving LED, Underworld Breach, and Brain Freeze to mill themselves out and win via Thassa’s Oracle, showcasing a textbook cEDH kill through a self-mill combo. The game illustrated typical cEDH dynamics of interaction, resource denial, and explosive combo turns leading to a fast and decisive win.