Deck Strategies
Breya, Etherium Shaper
Breya's deck leverages artifact synergies to generate value and combo off, using artifact token generation and sacrifice outlets to control the board and assemble infinite combos for a win.
Nadu, Winged Wisdom
Nadu's deck focuses on ramping and untapping lands to generate large amounts of mana quickly, enabling powerful spells and combos while maintaining tempo with efficient creatures and interaction.
Hidetsugu and Kairi
This deck capitalizes on aggressive combat strategies, using Hidetsugu's ability to deal damage directly to players or creatures to close out games quickly, supported by burn and sacrifice synergies.
Wernog, Rider's Chaplain
Wernog's deck centers around life gain and leveraging undying and death triggers to generate value, recurring creatures and protecting key threats to maintain board presence and control.
Bjorna, Nightfall Alchemist
Bjorna's deck aims to manipulate graveyard interactions and incremental damage through spells and creatures, using alchemy and card draw to maintain advantage and pressure opponents.
Gameplay Insights
- 1
Utilizing multiple untap triggers on Affetto to generate infinite or near-infinite mana and trigger landfall effects demonstrates deep synergy exploitation.
- 2
Timing the sacrifice and undying triggers carefully to maximize board presence while disrupting opponents' plans was a crucial interaction.
- 3
The use of Force of Negation on a key draw spell highlighted the importance of protecting combo pieces and maintaining interaction in cEDH.
- 4
Players balanced aggressive attacks with strategic card advantage plays, using creatures like Ragavan and Esper Sentinel to apply pressure while digging deeper for combos.
- 5
Choosing to allow a Time Twister to resolve reshaped the game state, demonstrating acceptance of risk to potentially improve hand quality and disrupt opponents.
Notable Cards
Mana Crypt
Ragavan, Nimble Pilferer
Esper Sentinel
Undying Malice
Force of Negation
Talisman of Progress
Summary
The game began with players developing their mana bases through early land drops and ramp spells, setting up for their respective strategies. Early plays included mana accelerants like Mana Crypt, Jewel Lotus, and various fetch lands, alongside key creatures such as Ragavan and Esper Sentinel that began applying pressure. The players used tutors and draw spells to dig for important combo pieces and interaction, with one player casting a Time Twister to reshuffle hands and libraries, significantly shifting the game state. Midgame saw some intricate interactions involving sacrifice outlets and undying mechanics, notably with creatures being returned to the battlefield via Undying Malice and Death's Return triggers. Players utilized their commanders and synergies to generate value and control the board, including multiple activations of untapping effects with Affetto and Land War. The game featured focused aggression against specific players, as well as the deployment of protection spells like Force of Negation to counter key plays. The board was marked by incremental damage from commander strikes and combat, as well as continuous card advantage generation and resource denial attempts.