Deck & Commander Strategies
Tymna & Tana
Protean Hulk combo deck using recursion and sacrifice outlets to assemble lethal combos, supported by recursion spells and toolbox elements to outvalue opponents and win through infinite combos.
Kinnan, Bonder Prodigy
Artifact ramp and storm combo deck focused on accelerating mana through artifacts like Basalt Monolith and Dockside Extortionist to generate large storm counts and win quickly via infinite mana and spells.
Dargo & Sidar
Naya artifact storm deck combining artifact ramp with powerful sacrifice outlets and storm enablers such as Academy Rector and Greater Gargadon, aiming to combo off and win through storm or infinite loops.
Animar, Soul of Elements
Creature-based storm deck leveraging cheap creatures and card draw engines like Generous Patron and Fierce Empath to build a board and combo off using interaction and protection to survive early aggression.
Gameplay Insights
- 1
Early mana acceleration via artifact ramp such as Basalt Monolith and Dockside Extortionist proved crucial to enabling fast combo setups.
- 2
Tymna & Tana needed to deploy early stax effects like Rule of Law or Collective Brutality to slow down proactive artifact and storm decks.
- 3
Players carefully balanced when to tutor and assemble combos to avoid disruption, with Diabolic Intent used on a key turn to find vital combo pieces despite risks.
- 4
Hardcasting powerful cards like Consecrated Sphinx on turn two showcased the explosive potential of optimized mana bases in cEDH.
- 5
The unique storm approach of Dargo & Sidar using Academy Rector and Greater Gargadon loops added an uncommon but potent combo threat to the metagame.
- 6
Animar's slower but resilient creature storm strategy allowed interaction and protection to navigate the fast artifact storm decks.
Notable Cards
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Protean Hulk
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Vivien, Arkbow Ranger
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Noxious Revival
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Endurance
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Greater Gargadon
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Academy Rector
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Dockside Extortionist
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Darksteel Citadel
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Consecrated Sphinx
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Diabolic Intent
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Basalt Monolith
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Generous Patron
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Pattern of Rebirth
Gameplay Summary
The game features four highly competitive cEDH decks led by Tymna & Tana, Kinnan, Dargo & Sidar, and Animar.
Early turns saw aggressive mana acceleration and key spells like Dockside Extortionist and Darksteel Citadel being deployed rapidly, setting up explosive artifact and mana bases.
Tymna & Tana's Protean Hulk combo was a central threat, leveraging recursion and sacrifice outlets for lethal combos.
Kinnan's deck focused on artifact ramp and mana generation, aiming for quick storm wins, while Dargo & Sidar's strategy revolved around artifact storm and comboing through Academy Rector and Greater Gargadon.
Animar played a more creature-focused storm approach with a slower but resilient build that could interact effectively with opponents.
The game exhibited tense moments where players carefully balanced advancing their combos and interaction to disrupt others, such as Tymna & Tana needing early Rule of Law or Collective Brutality effects to delay the aggressive artifact-based decks.
Notable plays included a turn two hardcast Consecrated Sphinx, Diabolic Intent tutoring for critical combo pieces, and multiple attempts to assemble infinite mana and storm count through artifact synergies.
The game highlighted the delicate interplay of fast combo execution, mana denial, and tactical disruption typical of cEDH matches.