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Self inflicted land destruction!? Lightning vs Titania vs Silk Web Weaver vs Anim Pakal

Unholy Hand


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Lightning, Army of One

    Lightning, Army of One

    An aggressive damage dealer that uses stagger to double all damage dealt to opponents and their permanents, aiming to end the game quickly by amplifying combat damage.

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

    Utilizes land destruction and recursion to generate 5/3 elemental tokens, building a strong board presence and leveraging land synergies to overwhelm opponents.

  • Silk, Web Weaver

    Silk, Web Weaver

    A go-wide token deck themed around Spider-Man cards, generating many small creatures and using anthem effects to buff and protect the board.

  • Anim Pakal, Thousandth Moon

    Anim Pakal, Thousandth Moon

    Focuses on a go-wide gnome tribal strategy, using +1/+1 counters and card draw from powerful creatures to create a large, synergistic army.

Gameplay Insights

  • 1

    Casting Lightning, Army of One early to apply stagger's double damage effect forced opponents to carefully consider blocking and damage assignments to avoid lethal damage.

  • 2

    Titania's ability to return lands from the graveyard and create 5/3 elementals each time a land is put into the graveyard synergized well with land destruction tactics and token creation.

  • 3

    Silk Web Weaver's use of Path of Ancestry enabled multiple triggers and token generation, accelerating board development with a Spider-Man themed token swarm.

  • 4

    Anim Pakal leveraged creatures with high power and card draw abilities to maintain hand advantage and grow a threatening board presence over time.

  • 5

    Noble Heritage and Agitator Rant provided incremental +1/+1 counter growth and anthem effects that enhanced the power and resilience of creatures across multiple turns.

  • 6

    The players used ramp spells like Soul Ring and utility lands to accelerate mana development, enabling early deployment of their commanders and key threats.

  • 7

    Vow of Lightning strategically prevented Lightning's commander from attacking its controller, showing defensive use of enchantments in multiplayer combat dynamics.

Notable Cards

  • Lightning, Army of One

    Lightning, Army of One

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

  • Silk, Web Weaver

    Silk, Web Weaver

  • Anim Pakal, Thousandth Moon

    Anim Pakal, Thousandth Moon

  • Noble Heritage

    Noble Heritage

  • Path of Ancestry

    Path of Ancestry

  • Vow of Lightning

    Vow of Lightning

  • Outcaster Trailblazer

    Outcaster Trailblazer

Gameplay Summary

The game began with the players setting up their boards with ramp and utility lands, quickly diving into their respective strategies.

Lightning, Army of One established an aggressive presence early by casting its commander, which applies a stagger effect causing all damage dealt to a player or their permanents to be doubled.

Titania, Protector of Argoth capitalized on land destruction synergies by recurring lands from the graveyard and creating elemental tokens, while Anim Pakal focused on a go-wide gnome tribal strategy, using +1/+1 counters and card draw to build a threatening army.

Silk, Web Weaver pursued a Spider-Man-themed token generation and anthem effect strategy, creating multiple small creatures and buffing them for wide board presence.

Key turning points included Lightning's aggressive swings with double damage applied, forcing opponents to react to the high damage potential.

Titania's land recursion and token generation kept pressure on the battlefield, while Anim Pakal leveraged creatures with large power and synergy to draw cards and grow threats rapidly.

Silk Web Weaver's continuous token generation and anthem buffs created a resilient board state.

The interaction between these decks' respective aggressive and wide board strategies led to dynamic combat phases, with players needing to carefully consider blocking and damage assignment to avoid lethal damage from doubled damage effects or overwhelming token swarms.

The game featured strategic decisions around when to apply counters, attack, and utilize mana ramp, with the potential for combo or overwhelming board states dictating pacing.

The eventual win condition likely revolved around either Lightning's double damage finishing blows or overwhelming board presence from Titania or Anim Pakal's token armies.

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