Deck & Commander Strategies
Tymna the Weaver & Kodama of the East Tree
Midrange A/B control that uses card draw from combat damage and card advantage engines like Sidisi and Acererak to assemble a draining combo to win.
Nymris, Oona's Trickster
Draw-go control deck aiming to maintain board control and protect a Thassa's Oracle combo to win the game.
Rashmi, Eternities Crafter
Value-oriented control deck that uses Rashmi’s triggered ability to generate continuous card advantage while protecting the board and ramping into powerful artifacts to enable combos.
Omnath, Locus of Creation
Midrange ramp deck aiming to assemble multiple creature combos with efficient ramp creatures and spells to win through overwhelming board presence and synergy.
Gameplay Insights
- 1
Dante’s early use of Carpet of Flowers and Tymna to generate card advantage and ramp set a strong tempo foundation.
- 2
Chad’s use of Crop Rotation twice in one sequence, combined with Rashmi’s triggers, generated significant mana acceleration and card filtering.
- 3
Cal’s Mystic Remora and counterspell suite effectively controlled the pace, drawing cards and protecting his key spells.
- 4
Noah’s Ledger Shredder and Arbor Elf synergy enabled multiple connive triggers, fueling card draw and graveyard setup.
- 5
Chad’s use of Isochron Scepter and Fierce Guardianship to protect key spells like Resculpt was crucial to maintaining board presence.
- 6
Gilded Drake stealing Wandering Archaic disrupted Noah’s mana production, impacting his ability to execute combos.
- 7
The interaction of multiple card draw and connive triggers from creatures on the battlefield amplified each player's resources, making efficient sequencing essential.
Notable Cards
-
Tymna the Weaver
-
Kodama of the East Tree
-
Mystic Remora
-
Mana Crypt
-
Jeweled Lotus
-
Ledger Shredder
-
Wandering Archaic // Explore the Vastlands
-
Crop Rotation
-
Isochron Scepter
-
Gaea's Cradle
-
Gilded Drake
-
Fierce Guardianship
-
Esper Sentinel
-
Ranger-Captain of Eos
-
Thassa's Oracle
Gameplay Summary
The game begins with a strong early board presence from all players, featuring ramp and key setup plays.
Dante, piloting Tymna and Kodama, establishes a midrange strategy with early mana acceleration and card draw via Tymna and Carpet of Flowers, setting up potential combos involving Sidisi and Acererak.
Cal on Nymris focuses on a Draw-Go control style, using Mystic Remora and counterspells to manage threats while assembling a Thassa's Oracle win condition.
Chad's Rashmi deck operates as a value engine, leveraging Rashmi's triggered ability to keep interaction and threats flowing, including powerful artifacts like Jeweled Lotus and Gaea’s Cradle.
Noah with Omnath plays a midrange ramp deck aiming to assemble creature combos through efficient creatures like Ledger Shredder and Arbor Elf to close out the game. Key turning points include Chad’s effective use of Crop Rotation and Isochron Scepter to ramp and protect his board state, and the interaction between Noah and Chad’s creatures enabling card advantage through conniving triggers.
Chad’s Gilded Drake steal of Wandering Archaic was pivotal in disrupting Noah's mana base.
The game features multiple layers of interaction, including counterspells and tactical plays like Fierce Guardianship to protect key spells.
Dante’s use of Ranger-Captain of Eos to tutor Esper Sentinel and aggressive attacks with Tymna chipped away at opponents while digging for combo pieces.
The gameplay showcases a dynamic balance between controlling the board and assembling combos, with each player leveraging their deck’s strengths to advance toward their win conditions.