We All Play Mass Land Destruction! | Commander Clash S15 E25 thumbnail Blurred backdrop thumbnail
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We All Play Mass Land Destruction! | Commander Clash S15 E25

MTGGoldfish Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Soul of Windgrace

    Soul of Windgrace

    The player aimed to use mass land destruction to their advantage by recurring destroyed lands.

  • Klothys, God of Destiny

    Klothys, God of Destiny

    The deck's goal was to destroy all permanents except enchantments, then burn out the table.

  • Hazezon, Shaper of Sand

    Hazezon, Shaper of Sand

    The strategy focused on destroying lands, including deserts, and then recurring them with the commander.

  • Ardenn, Intrepid Archaeologist Rograkh, Son of Rohgahh

    Ardenn, Intrepid Archaeologist and Rograkh, Son of Rohgahh

    This deck aimed to establish an early board presence with equipment, then destroy lands to keep opponents off balance.

Gameplay Insights

  • 1

    The early Armageddon played by Seth significantly impacted the pace and strategies of the game.

  • 2

    Richard's decision to hold back Bloodforged Battle-Axe due to fear of land destruction was a crucial moment, showcasing the psychological impact of the game's theme.

  • 3

    The strategic use of mana rocks for resources in a game centered around land destruction highlighted their importance in the Commander format.

Notable Cards

  • Armageddon

    Armageddon

  • Bloodforged Battle-Axe

    Bloodforged Battle-Axe

  • Fellwar Stone

    Fellwar Stone

Gameplay Summary

In this game of Commander, the players' strategies revolved around mass land destruction, resulting in a tense, high-stakes match.

Early in the game, Seth fired off an original Armageddon, destroying all lands.

This was a significant turning point and set the tone for the rest of the match.

The players focused on establishing board presence and utilizing mana rocks for resources.

Notably, Richard had an early start with Rograkh, Son of Rohgahh equipped with a Fellwar Stone, but hesitated to play a crucial Bloodforged Battle-Axe fearing land destruction.

The game ended in a race to build up resources and deal damage before opponents could recover from the repeated land destruction.

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