Deck Strategies
The Ozolith
The Ozolith deck aims to accumulate counters on The Ozolith, animate it and swing in for combat damage.
Elenda, the Dusk Rose
The Elenda deck uses a vampire aristocrats strategy with a focus on life gain and life drain.
Balan, Wandering Knight
The Balan, Wandering Knight deck is focused on equipping Balan with powerful equipment to create a strong, single creature.
Assemble the Legion
The Assemble the Legion deck is a creatureless go wide strategy that aims to generate a lot of creatures through instants, sorceries, enchantments and other non-creature cards.
Gameplay Insights
- 1
The early play of The Ozolith by Jim indicates an aggressive strategy.
- 2
Madison's choice of Elenda, the Dusk Rose and the vampire aristocrats deck suggests a life gain and life drain strategy that could shift the balance of the game.
- 3
Eliot's Balan, Wandering Knight deck, with its focus on equipment and buffing a single creature, could lead to explosive turns with massive damage.
- 4
Alex's Assemble the Legion deck, with its creatureless go wide strategy, could potentially overwhelm the other players if not kept in check.
Notable Cards
The Ozolith
Elenda, the Dusk Rose
Balan, Wandering Knight
Assemble the Legion
Retribution of the Ancients
Mystical Tutor
Mystic Reflection
Summary
The gameplay began with the unique choice of The Ozolith as a commander for a rule zero deck, which was agreed upon by all players. The strategy revolved around accumulating counters on The Ozolith, animating it, and swinging in for combat damage. The game saw an early play of the Ozolith, hinting at an aggressive strategy. However, the presence of Elenda, the Dusk Rose and a vampire aristocrats deck suggested a potential life drain strategy that could turn the tide of the game. In contrast, the Balan, Wandering Knight deck was more focused on equipment and creature buffs, suggesting a strategy revolving around a single, powerful creature. The Assemble the Legion deck revealed a creatureless go wide strategy, which could potentially overwhelm the other players if not kept in check.