Deck Strategies
Edgar Markov
A vampire tribal deck that uses Edgar's eminence to create vampire tokens with every vampire cast, quickly swarming the board and boosting the tokens with anthem effects. It aims to win through overwhelming combat damage backed by sacrifice outlets and token synergies.
Anje Falkenrath
A Rakdos (black-red) aggro and madness deck that leverages discard and madness mechanics to generate value and direct damage, aiming to control the board early with removal and finish opponents with efficient creatures and burn spells.
Rafiq of the Many
A white-blue exalted deck focused on making single attackers extremely powerful through multiple combat triggers, lifelink, and unblockability. The deck wins by dealing heavy commander damage rapidly and gaining life to sustain through the game.
Trostani, Selesnya's Voice
A token and life gain deck that generates wide boards of tokens, gaining life from each token entering the battlefield. Trostani supports a grindy game plan with value creatures and anthem effects to stabilize and eventually overwhelm opponents.
Gameplay Insights
- 1
Edgar Markov's eminence triggered multiple vampire tokens, enabling a swift board presence that pressured opponents early.
- 2
Anje Falkenrath targeted Maverick Vain with removal, showing a focus on disrupting Edgar's token generation.
- 3
Rafiq leveraged Steel of the Godhead to make his creatures unblockable and lifelinking, allowing for massive commander damage and life swings in his favor.
- 4
Andrew used Helm of the Host on an Eternal Hydra to create multiple hasty copies, applying board pressure and milling opponents with Altar of Dementia.
- 5
Mike's Bone Miser synergized strongly with discard triggers, creating repeated zombie tokens and draining opponents.
- 6
The use of sacrifice outlets by Edgar Markov's player to buff vampires and trigger drain effects was pivotal in maintaining board control and incremental life gain.
- 7
Rafiq's player timed a Cryptic Command to tap down opposing creatures, protecting his own board and maintaining offensive momentum.
- 8
The game featured repeated forced sacrifices from creatures like Plaguecrafter, which kept the board in flux and prevented any player from gaining overwhelming advantage.
Notable Cards
Indulgent Aristocrat
Steel of the Godhead
Altar of Dementia
Brainstorm
Beast Within
Helm of the Host
Eternal Witness
Bone Miser
Summary
The multiplayer Commander game featured four aggressive and synergistic decks vying for control and victory, with Edgar Markov's vampire tribal deck quickly establishing board presence through token generation and anthem effects. Early plays from Anje Falkenrath and Rafiq of the Many set a fast pace, utilizing burn and exalted triggers respectively, while Trostani focused on building a token and life gain engine. A key turning point came when Edgar Markov's player leveraged Indulgent Aristocrat and Blood Lord of Vaasgoth to flood the board with vampires, enabling powerful combat phases and mass damage output. Meanwhile, Rafiq's player utilized Steel of the Godhead and multiple combat triggers to deliver significant commander damage and life gain, becoming a major threat to the table.