Deck Strategies
Omarthis, Ghostfire Initiate
Utilizes artifact sacrifice and recursion, especially with Ashnod’s Altar, to repeatedly cast the commander and generate value through counters and life gain, aiming to control the board and assemble a combo or overwhelming board state.
Sliver Gravemother
A five-color Sliver tribal deck focused on building a synergistic Sliver board with encore mechanics and powerful Sliver effects to dominate through tribal advantage and combo finishers.
Anikthea, Hand of Erebos
Centers around a Hulk combo line using spells like Entomb and Wishclaw Talisman to find combo pieces, supported by Ranger Captain of Eos for additional tutoring and interaction to execute a game-winning combo.
Leori, Sparktouched Hunter
Relies on infinite mana combos involving Dockside Extortionist and Cloudstone Curio, combined with powerful planeswalkers like Teferi and Nahiri to control the board and eventually win through planeswalker ultimates or storm effects.
Gameplay Insights
- 1
Diogo’s use of Forsaken Monument provided significant mana ramp and creature buffs, enabling strong interactions with Walking Ballista and Omarthis to accumulate counters and life gain.
- 2
Hélder’s decision to hold back removal on Walking Ballista until casting Nahiri to exile it efficiently prevented further pinging and cloning from other players.
- 3
Josh’s strategic use of Ragavan to dig for removal against Walking Ballista showcased careful timing to maintain board control.
- 4
Baal’s deployment of Ranger Captain of Eos to tutor for Deathrite Shaman and set up Wishclaw Talisman highlighted a layered tutoring plan to assemble his combo pieces.
- 5
The interplay of discard triggers from Ledger Shredder was harnessed by multiple players to fuel recursion and encore effects, greatly enhancing card value and board presence.
- 6
Desecrate Reality was a game-changing board wipe that targeted key permanents from multiple opponents, drastically shifting the board state and momentum.
- 7
Combat was employed strategically not just for damage but also to trade off creatures in a way that maintained life totals and disrupted opponents’ combo setups.
Notable Cards
Forsaken Monument
Walking Ballista
Dockside Extortionist
Ledger Shredder
Ashes of the Fallen
Teferi, Temporal Archmage
Nahiri, the Harbinger
Desecrate Reality
Wishclaw Talisman
Entomb
Summary
The game began with each player setting up their unique strategies: Diogo’s Omarthis deck focused on artifact synergy and recurring his commander for value, Josh’s Sliver Gravemother deck aimed to leverage a five-color Sliver tribal combo, Baal’s Anikthea Hulk list was built around a classic Hulk combo line with additional combo pieces, and Hélder’s Leori deck centered on infinite mana generation with Dockside Extortionist and Cloudstone Curio to enable powerful planeswalker plays. Early turns were marked by ramping and establishing key creatures like Ledger Shredder, Deathrite Shaman, and Dockside Extortionist, which generated substantial treasure tokens to accelerate game plans. A pivotal moment came when Diogo cast Forsaken Monument and Walking Ballista, using their synergy with his commander Omarthis to build counter stacks, while Hélder successfully maintained board presence with multiple Dockside Extortionists and a copy of Ranger Captain of Eos. Hélder’s Teferi and Nahiri were instrumental in controlling the board and removing threats like Ballista. Josh’s Sliver Gravemother deck used Ashes of the Fallen and the commander to start building a Sliver board, while Baal set up the Hulk combo with Entomb and Wishclaw Talisman. The gameplay featured intricate interactions, including Desecrate Reality wiping key permanents and various discard triggers from Ledger Shredder, which fueled encore and recursion effects. Combat exchanges were carefully navigated, with players blocking and trading creatures to maintain life totals and disrupt combos. The game was a complex battle of resource management, disruption, and combo assembly, with each player vying to find and execute their win condition amid constant threats and interaction.