Deck & Commander Strategies

Ganax, Astral Hunter
Ramp aggressively into large dragons, leveraging cost reduction and treasure generation to deploy heavy hitters quickly and dominate the battlefield.

Acolyte of Bahamut
Support a dragon tribal theme by providing additional ramp and utility to cast big dragons, focusing on midrange pressure and board presence.

Shalai and Hallar
Accumulate +1/+1 counters on creatures and use incremental damage from these counters to chip away at opponents, combining resilience and attrition damage.

Pantlaza, Sun-Favored
Utilize dinosaur tribal synergies to generate tokens and apply early board pressure, supported by ramp and card advantage spells to maintain tempo.

Ghalta and Mavren
Create dinosaur tokens and use pump spells to overwhelm opponents with a wide aggressive board, aiming to win through combat damage.
Gameplay Insights
- 1
Paying life to roll a d6 and fetch lands with stun counters created an interesting resource management dynamic that slowed early development but rewarded investment.
- 2
The synergy between Dragon Speaker Shaman and Ganax, Astral Hunter allowed for significant mana cost reduction, enabling the casting of larger dragons earlier than expected.
- 3
Shalai and Hallar's strategy of building counters and applying incremental damage effectively pressured opponents while maintaining board resilience.
- 4
The use of treasure tokens each upkeep provided consistent ramp across the board, influencing players' decision-making on when to expend mana and life.
- 5
Players balanced aggression and defense carefully, with some holding back creatures to avoid overextension while others pushed for incremental chip damage through counters or token swarms.
Notable Cards
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Ganax, Astral Hunter
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Acolyte of Bahamut
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Shalai and Hallar
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Pantlaza, Sun-Favored
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Ghalta and Mavren
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Verdant Sun's Avatar
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Dinosaur Egg
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Rampant Growth
Gameplay Summary
The game started with players establishing their boards through ramp and land drops, while also adapting to the unique ruleset involving life payment for additional lands and treasure token creation.
Early turns featured cautious development, with Ganax, Astral Hunter's player focusing on ramp and setting up for big dragon plays, while others focused on building around counters and dinosaur tokens.
A key moment was when Shalai and Hallar's controller began accruing +1/+1 counters and leveraging them to chip away at opponents with incremental damage, showcasing a slow bleed strategy.
Meanwhile, the dinosaur decks sought to deploy token swarms and aggressive creatures to gain board presence and pressure opponents. Midgame saw an increase in board activity with creatures such as Verdant Sun's Avatar providing life gain synergies alongside ramp, and Dragon Speaker Shaman reducing the cost of dragons, enabling larger threats to hit the battlefield sooner.
Ganax’s player capitalized on this by casting dragons with reduced mana costs, accelerating their game plan.
Combat began to intensify as players started swinging and accumulating counters, with the balance of power shifting back and forth.
The intermittent use of stun counters on lands and rolling the d6 to fetch lands added a layer of resource management tension.
The game was characterized by a dynamic interplay between aggressive board states and incremental control elements like pinging with counters and selective removal, building toward a climax where big creatures and synergy-driven damage spells determined the outcome.








































