Erebos vs Morophon vs Ur-Dragon vs Edgar Markov EDH / CMDR game play for Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Erebos vs Morophon vs Ur-Dragon vs Edgar Markov EDH / CMDR game play for Magic: The Gathering

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Edgar Markov

    Edgar Markov

    Aggro vampire tribal that generates numerous vampire tokens via eminence and uses commander damage to apply pressure early and often.

  • The Ur-Dragon

    The Ur-Dragon

    Dragon tribal focused on big, impactful dragons and board wipes via Dragon Arch, using commander abilities to control the board and finish opponents with overwhelming threats.

  • Morophon, the Boundless

    Morophon, the Boundless

    Tribal synergy deck leveraging changelings to benefit from naming tribes like Gods, creating powerful board states with creatures like God Eternal Rhonas and Scarab God, and using mass removal like Blasphemous Act to maintain control.

  • Erebos, God of the Dead

    Erebos, God of the Dead

    Control and attrition focused on generating large amounts of black mana using Cabal Coffers and Magus of the Coffers, drawing cards while draining opponents' life and stabilizing with life gain effects.

Gameplay Insights

  • 1

    Using Magus of the Coffers in combination with Cabal Coffers allowed Erebos player to generate enormous amounts of black mana enabling early casting of Erebos and sustained card draw and life drain.

  • 2

    Morophon player cleverly used changeling creatures and named Gods with unclaimed territory to reduce casting costs and maximize tribal synergy buffs.

  • 3

    The timely use of Blasphemous Act by Morophon player reset the board state, wiping out numerous creatures and allowing reestablishment of board presence with resilient creatures.

  • 4

    Edgar Markov's eminence ability consistently generated vampire tokens before spells resolved, providing a steady stream of attackers and blockers.

  • 5

    The Ur-Dragon player effectively utilized Dragon Arch to clear the board and then recast powerful dragons, maintaining pressure while disrupting opponents' strategies.

  • 6

    Trading Post combined with Nevinyrral's Disk provided Erebos player with a way to recover life and clear the board simultaneously, stabilizing against aggressive attacks.

Notable Cards

  • Edgar Markov

    Edgar Markov

  • Erebos, God of the Dead

    Erebos, God of the Dead

  • Morophon, the Boundless

    Morophon, the Boundless

  • The Ur-Dragon

    The Ur-Dragon

  • Magus of the Coffers

    Magus of the Coffers

  • Cabal Coffers

    Cabal Coffers

  • Blasphemous Act

    Blasphemous Act

  • Dragon Arch

    Dragon Arch

  • Aetherflux Reservoir

    Aetherflux Reservoir

  • Underworld Connections

    Underworld Connections

  • Loyal Subordinate

    Loyal Subordinate

Gameplay Summary

The game unfolded with four distinct strategies led by Edgar Markov's aggressive vampire tribal, The Ur-Dragon's powerful dragon tribal, Morophon’s tribal synergy, and Erebos’s control and attrition.

Early turns saw players establishing their mana bases and deploying key creatures to build board presence.

Edgar Markov quickly generated vampire tokens via eminence triggers and aggressive combat, pressuring opponents with incremental damage and lifelink gains.

Morophon leveraged changeling tribal synergy with God tribal elements to create formidable threats like God Eternal Rhonas, buffing commanders to massive sizes and swinging for significant damage. Midgame saw a pivotal board wipe with Ur-Dragon player activating Ur-Dragon's ability and casting a Dragon Arch to clear the board and reset the threat levels, while Erebos’s controller used Cabal Coffers and Magus of the Coffers to generate massive black mana and cast Erebos, God of the Dead.

This player focused on maintaining card advantage and slow life drain through Erebos and loyal subordinate's triggers.

Meanwhile, Morophon’s player cast Blasphemous Act to clear the battlefield, then recast key creatures like Scarab God and God Eternal Rhonas to reestablish dominance.

The game featured multiple interactions involving life loss and gain, board state resets, and reestablishment of pressure through commander damage and tribal synergies.

The game was still in a tense state with all players jockeying for position through token generation, threats, and card advantage.

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