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Early Access Modern Horizons 3 | EDH Gameplay Ep 51

Decked Out EDH

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Omo, Queen of Vesuva

    Omo, Queen of Vesuva

    Focuses on making all permanents every type, enabling powerful synergies with lands and other permanents that care about types, creating overwhelming value and board presence.

  • Satya, Aetherflux Genius

    Satya, Aetherflux Genius

    Fast-paced aggressive strategy aiming to generate energy and create multiple copies of creatures to quickly overwhelm opponents before they can stabilize.

  • Ulalek, Fused Atrocity

    Ulalek, Fused Atrocity

    Leverages Eldrazi spawn token generation and disruptive board wipes like Oblivion Stone to control the board while deploying large threats to finish the game.

  • Disa the Restless

    Disa the Restless

    Utilizes lures and self-mill to flood the battlefield with creatures, pressuring opponents with numerous attackers and recursive threats.

Gameplay Insights

  • 1

    Oblivion Stone functions as a pivotal board reset that can disrupt synergy-heavy decks relying on permanents.

  • 2

    Era of Innovation's energy generation synergizes well with Satya's ability to create and maintain creature copies.

  • 3

    Goldspan Dragon's treasure tokens provide significant mana acceleration and resource advantage, pressuring opponents early.

  • 4

    Anger's graveyard effect to grant haste to all creatures encourages aggressive early attacks despite its higher mana cost.

  • 5

    Sir Conrad the Grim adds incremental damage and milling, creating a slow but steady pressure on opponents that can synergize with graveyard strategies.

  • 6

    The use of lands like Exotic Orchard and 's Mine enhances mana fixing and ramp, critical for casting high-cost Eldrazi and multicolor spells.

  • 7

    Sader Wayfinder's ability to dig for lands while filling the graveyard aids both ramp and graveyard synergies.

Notable Cards

  • Oblivion Stone

    Oblivion Stone

  • Goldspan Dragon

    Goldspan Dragon

  • Era of Innovation

    Era of Innovation

  • Anger

    Anger

  • Awakening Zone

    Awakening Zone

  • Talisman of Creativity

    Talisman of Creativity

  • Sunken Palace

    Sunken Palace

Summary

The game begins with players developing their mana bases and early board presence, each setting up their respective strategies. Omo, Queen of Vesuva's player focuses on leveraging the unique ability to turn all permanents into every type, enabling powerful synergies like Tron lands and domain effects. Satya, Aetherflux Genius aims to generate and spend energy to create multiple creature copies quickly, pushing an aggressive, fast-paced game plan. Ulalek, Fused Atrocity's player prepares to deploy powerful Eldrazi threats and disruptive elements such as Oblivion Stone to clear boards and maintain control. Disa the Restless relies on creating and exploiting lures and self-milling to flood the battlefield with threats and maintain pressure on opponents. Early key moments include energy ramping with Era of Innovation, ramp spells like Rampant Growth, and the deployment of impactful creatures such as Goldspan Dragon providing treasure tokens for mana acceleration. The play of Oblivion Stone by Ulalek's pilot serves as a major board reset, threatening to disrupt the synergy-heavy decks. Sir Conrad the Grim adds incremental damage and milling pressure on opponents, contributing to a taxing board state. Tension rises as players position to capitalize on their unique synergies, with aggressive damage from creatures like Anger and multiple mana-producing lands setting up for explosive turns. The game features a dynamic tempo swing between aggressive haste creatures and board control via mass removal, with the potential for energy-based copies and Eldrazi spawn tokens to determine the victor.

Description

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Credits:

Director: MTGNerdGirl & VeggieWagon Executive Producer: MTGNerdGirl Co-Producer: AirballMTG Lead Editor: VeggieWagon Episode Editor: VeggieWagon Graphic Artist: Airball

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