Upgraded Marvel Precons with Maldhound - EDH Gameplay Ep 160 thumbnail Blurred backdrop thumbnail

Upgraded Marvel Precons with Maldhound - EDH Gameplay Ep 160

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Decked Out EDH 171 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • T'Challa, the Black Panther

    T'Challa, the Black Panther

    Generate vibranium tokens and leverage artifact synergies to build a board of powerful creatures, aiming to overwhelm opponents with large artifacts and token value.

  • The Thing

    The Thing

    Utilize noncreature spells to trigger The Thing's ability, generating treasures and incremental advantages, while controlling the board with spell-based interactions.

  • Captain America, Team Leader

    Captain America, Team Leader

    Buff hero creatures entering the battlefield with vigilance, haste, and +1/+1 counters, creating an aggressive team that grows stronger with each new hero played.

  • Doctor Doom, King of Latveria

    Doctor Doom, King of Latveria

    Apply removal and build artifact-based combos, using upgraded cards to control the board and assemble a threatening presence supported by powerful legendary creatures.

Gameplay Insights

  • 1

    Playing Silver Surfer early to fetch Galactus created a significant late-game threat that shaped opponents' removal priorities.

  • 2

    Captain America's ability to grant vigilance and haste plus +1/+1 counters on new hero entries accelerated aggressive attacks effectively.

  • 3

    The synergy between noncreature spells and The Thing's triggered treasure generation allowed for consistent mana ramp and pressure.

  • 4

    Upgrading the precons with targeted rares and mythics improved deck resilience and board presence, enabling more impactful plays and better tempo control.

  • 5

    Use of artifact ramp like Talisman of Creativity and mana acceleration spells ensured players could cast powerful threats sooner, influencing the game's pace.

Notable Cards

  • Silver Surfer, Galactus's Herald

    Silver Surfer, Galactus's Herald

  • Thor, Asgard's Avenger

    Thor, Asgard's Avenger

  • Lockjaw, Slobbering Teleporter

    Lockjaw, Slobbering Teleporter

  • Jennifer Walters // The Sensational She-Hulk

    Jennifer Walters // The Sensational She-Hulk

Gameplay Summary

The game began with each player ramping mana and developing their board state through early creature and artifact deployment.

Key commanders like T'Challa, the Black Panther, and Captain America, Team Leader came down early, enabling synergy-focused strategies.

T'Challa generated vibranium tokens while Captain America buffed heroes entering the battlefield, quickly growing his board's power and evasion.

The Thing leveraged noncreature spell triggers and added Scarlet Witch and Vision to enhance this plan.

Doctor Doom focused on assembling a powerful board presence with upgraded removal and artifact support, while The Thing aimed to trigger continuous value from spells to dominate combat phases. A pivotal moment unfolded when Silver Surfer entered, allowing a search for Galactus, which created a looming threat difficult for opponents to ignore.

This forced players to consider removal options carefully.

Meanwhile, Captain America and Thor led aggressive attacks, applying pressure with vigilance and haste buffs.

The game saw multiple treasure token generation and artifact ramp that accelerated board development.

Despite attempts to hold back damage early on, the escalating threat of large creatures, token swarms, and impactful spells ultimately pushed the game toward a combat-heavy conclusion where board control and timing of attacks decided the winner.

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