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EDH Gameplay - Episode 12: Vaevictis VS Arcades VS Chromium VS Palladia-Mors

Affinity For Commander

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Vaevictis Asmadi, the Dire

    Vaevictis Asmadi, the Dire

    Ramp aggressively with mana rocks and land fetch to cast Vaevictis and generate value through his ability, leveraging extra combat phases and direct damage to overwhelm opponents.

  • Chromium, the Mutable

    Chromium, the Mutable

    Use Chromium's ability to gain card advantage by casting spells, coupled with equipment like Sword of Body and Mind and Mystic Study to draw and control the game.

  • Palladia-Mors, the Ruiner

    Palladia-Mors, the Ruiner

    Build a powerful dragon tribal board with double strike and trample, using combat tricks and flicker effects like Conjurer's Closet to maximize damage output and value.

  • Arcades, the Strategist

    Arcades, the Strategist

    Focus on playing walls and other high toughness creatures to draw cards and buff them, using Arcades' ability to turn defensive creatures into attacking threats.

Gameplay Insights

  • 1

    Johnny's use of Conjurer's Closet to flicker Gearhulk repeatedly was crucial for generating massive card draw and damage through enters-the-battlefield triggers.

  • 2

    Alex consistently leveraged Mystic Study and Rhystic Study to maintain card advantage, pressuring opponents to respond or lose card resources.

  • 3

    Jack's activation of Thematic Compass and ramp with mana rocks like Gilded Lotus allowed him to cast big spells and generate clues for additional card draw.

  • 4

    Martin's strategy of using defensive walls and Arcades' ability to turn them into attackers provided a solid defense while gaining incremental card advantage.

  • 5

    The interplay of flicker effects, equipment movement, and combat phases created dynamic board states requiring careful damage assignments and block choices.

Notable Cards

  • Sword of Body and Mind

    Sword of Body and Mind

  • Conjurer's Closet

    Conjurer's Closet

  • Dragon's Hoard

    Dragon's Hoard

  • Zendikar Resurgent

    Zendikar Resurgent

  • Tireless Tracker

    Tireless Tracker

  • Stolen Strategy

    Stolen Strategy

Summary

The game began with all four commanders ramping and setting up their boards, with Jack on Vaevictis Asmadi focusing on mana acceleration and card draw, Alex on Chromium emphasizing card advantage and equipment synergy, Johnny on Palladia-Mors building a powerful dragon-based board with aggressive creatures and combat tricks, and Martin on Arcades, the Strategist focusing on defensive walls and card draw through combat. Early turns saw key plays like multiple mana rocks, card draw engines, and setting up equipment like Sword of Body and Mind to maintain card advantage. As the game progressed, Johnny's Palladia-Mors deck leveraged multiple combat phases with double strike and trample to deal heavy damage, while Alex's Chromium deck used spells and equipment to control the board and maintain card advantage through Mystic Study and Rhystic Study. Jack took advantage of cards like Thematic Compass and Dragon's Hoard to ramp and generate clues for card draw, and Martin utilized walls and defensive creatures to stabilize and gain incremental advantages. A notable turning point involved Johnny flickering Gearhulk with Conjurer's Closet to repeatedly trigger enters-the-battlefield effects, dealing significant damage and forcing opponents to respond. The game featured complex interactions with stolen strategies, flicker effects, and multiple combat phases that shifted the board state dynamically.

Description

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◊ Take a look at the deck lists! Vaevictis - Coming soon! Arcades - bit.ly/31utx93 Chromium - Coming soon! Palladia-Mors - Coming soon!

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◊ Music: Flaming Energy– Nicolai Heidlas

◊ Music used under Creative Commons by Attribution 3.0 creativecommons.org/licenses/by/3.0/legalcode

◊ Special thanks to Coo at Netherworld Chester for letting us film in his store, and to everyone who appears in our videos!

*** Spoilers Ahead! ***

Here is a list of all the cards that warp world put onto the battlefield!

Jak: Prophetic Prism; Temple of the False God; Tendershoot Dryad; Bloodstained Mire; Luxury Suite; Twilight Mire; Dragonskull Summit; Pelakka Worm; Command Tower; Helm of the Host; Treasure Map; Worn Powerstone; Woodland Cemetery; Sheltered Thicket; Swift Warkite; Savage Lands; Arcane Lighthouse; Etali, Primal Storm; Thaumatic Compass; Monstrous Carabid; Tireless Tracker; Farhaven Elf; Detection Tower; Hanweir Battlements; Razaketh, the Foulblooded; Scavenging Ooze; Stolen Strategy; Dragon’s Hoard; Skarrg, the Rage Pits; Crucible of the Spirit Dragon; Canyon Slough; 2 mountains; and a forest.

Alex: Hallowed Fountain; Dimir Signet; Spectra Ward; Sword of the Animist; Field of Ruin; Basilisk Collar; Rhystic Study, Reliquary Tower, Spirit Mantle; Temple of the False God; Brass Squire; 2 islands; and a swamp.

Jonny: Reclamation Sage; Rith, the Awakener; Dragon Tempest; Conjurer’s Closet; Urabrask the Hidden; Dictate of Heliod; Temple of Abandon; Lathliss, Dragon Queen; Evolving Wilds; Dragonspeaker Shaman; Shalai, Voice of Plenty; a plains; and a mountain.

Martin: Wall of Ice; Tranquil Cove; Brave the Sands; Nylea, God of the Hunt; Thornwood Falls; Terramorphic Expanse; Wall of Junk; Meek Stone; Wall of Mulch; Tree of Redemption; a plains; and a forest.

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