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Ramos vs Adrix & Nev vs Tayova vs Yarok EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Ramos, Dragon Engine

    Ramos, Dragon Engine

    Ramp quickly through artifact mana and spells to cast Ramos and add counters, then use his ability to generate a massive burst of mana for big spells or combo finishes.

  • Adrix and Nev, Twincasters

    Adrix and Nev, Twincasters

    Control the board with counterspells like Fierce Guardianship and generate value by doubling token creation and other spell effects, using card draw and disruption to maintain control.

  • Yarok, the Desecrated

    Yarok, the Desecrated

    Maximize enter-the-battlefield effects by doubling triggers with Yarok, focusing on creatures like Fathom Mage to draw cards and build board presence, while utilizing land destruction and disruption.

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

    Exploit landfall triggers for card draw and life gain, ramping aggressively with cards like Crucible of Worlds and Nissa to populate the board with token creatures and overwhelm opponents.

Gameplay Insights

  • 1

    Gao's use of Fierce Guardianship to protect against early Torment of Hailfire was crucial in stalling Nils' aggressive start.

  • 2

    The interaction between Seedborn Muse and Fathom Mage allowed Gao to draw multiple cards and develop board presence efficiently.

  • 3

    Sparky's decision to use Beast Within on Seedborn Muse slowed down Gao's ramp and card draw engine, although he later questioned this move as his board development stalled.

  • 4

    Nils utilized Chrome's Memorial to give his creatures multiple keywords, enabling lethal combat with first strike, trample, and deathtouch.

  • 5

    Sparky's Tatyova deck exploited landfall triggers combined with Crucible of Worlds to play lands from the graveyard, generating card advantage and a large board presence with Avenger of Zendikar tokens.

  • 6

    The game featured several key counters and bounce spells, notably Gao returning Fierce Guardianship to the top of his library to maintain counterspell availability and Sparky using Capsize to bounce Fathom Mage.

  • 7

    The duel over board control was highlighted by multiple strategic combat blocks and spell responses, with players carefully managing damage to maintain key creatures and combo pieces.

Notable Cards

  • Fathom Mage

    Fathom Mage

  • Seedborn Muse

    Seedborn Muse

  • Torment of Hailfire

    Torment of Hailfire

  • Nissa, Who Shakes the World

    Nissa, Who Shakes the World

  • Avenger of Zendikar

    Avenger of Zendikar

  • Crucible of Worlds

    Crucible of Worlds

  • Hornet Nest

    Hornet Nest

  • Golgari Signet

    Golgari Signet

  • Gush

    Gush

Summary

The game began with all players developing their mana bases and ramping quickly, with notable early plays including Azusa, Lost but Seeking enabling multiple land drops, Kadama's Reach for ramp and fixing, and the deployment of key creatures like Fathom Mage and Seedborn Muse to draw cards and grow board presence. Adrix and Nev Twin Casters led by Gao involved controlling the board with counterspells and generating value through card draw, while Yarok's deck focused on doubling enter-the-battlefield triggers, using cards like Fathom Mage and Hornet Nest to grow threats and draw cards. Sparky on Tatyova, Benthic Druid capitalized heavily on landfall with Crucible of Worlds and Nissa, Who Shakes the World, creating numerous plant tokens and drawing cards to build a wide board. Nils on Ramos, Dragon Engine used ramp and artifact synergies to generate large amounts of mana and cast big spells.

Description

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Ramos: www.moxfield.com/decks/4HDA3cCmhkCY9oqSp5jpbA Adrix & Nev: www.mtggoldfish.com/deck/4015481 Yarok: deckstats.net/decks/150679/1866140-yarok-landfall Tatyova: deckbox.org/sets/2716556

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Music from filmmusic.io: “Danse Macabre” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)