Deck Strategies
Doran, the Siege Tower
Focuses on toughness-based damage by having creatures deal damage equal to their toughness, combined with equipment and defensive creatures to control the board and chip away at opponents.
Lord Windgrace
Utilizes landfall and graveyard interactions to generate value, ramp mana, and deploy threats, aiming to dominate through incremental advantage and land synergies.
Zaxara, the Exemplary
A spellslinger deck that aims to generate large amounts of mana and cast X-cost spells, backed by token generation from expelling triggers and counterspell protection to maintain board presence.
Sefris of the Hidden Ways
Combines dungeon exploration with enter-the-battlefield triggers to repeatedly venture through the dungeon, aiming to combo off by completing the dungeon multiple times and using traps to drain opponents’ life.
Gameplay Insights
- 1
Players carefully timed attacks and blocking to prevent Cephris from completing the dungeon and summoning powerful creatures with hexproof and counters.
- 2
Doran’s player used Slagworm Armor strategically to increase toughness and force attacks that pressured opponents while leveraging toughness damage mechanics.
- 3
Zaxara’s spellslinger approach generated board presence through token creation from land sacrifice, creating additional combat threats.
- 4
The dungeon mechanic in Cephris’s deck created tension and forced opponents to decide whether to allow the initiative or prevent dungeon completion through combat choices.
Notable Cards
White Plume Adventurer
Murmuring Bosk
Indomitable Ancients
Urza's Saga
Lotus Field
Timber Protector
Summary
The game began with players establishing their board states and setting up their respective strategies. Early plays featured mana ramp and small creatures, with Doran, the Siege Tower focusing on leveraging toughness-based damage and defensive board presence. Lord Windgrace utilized land synergy to generate value, while Zaxara, the Exemplary aimed to build up mana and cast big spells through a spellslinger approach. Cephris of the Hidden Ways pursued a unique dungeon venture combo, seeking to repeatedly complete the dungeon to trigger powerful reanimation and damage effects. A key turning point occurred when Cephris advanced through the dungeon multiple times, threatening to deploy creatures with summoning sickness and potentially combo off. This prompted opponents to carefully consider combat decisions, including blocking and attacking choices, to prevent Cephris from gaining too much advantage. Meanwhile, Doran equipped Slagworm Armor to bolster his toughness, setting up for impactful combat phases. The interplay between dungeon ventures, combat damage, and board control defined the midgame dynamics. The game was shaping toward a slow build where Cephris aimed to finish the dungeon to unleash lethal damage, while Doran and Lord Windgrace sought to stabilize and win through resilient board presence and land synergies.