Deck Strategies
Brimaz, King of Oreskos
Focuses on creating cat and soldier tokens to build a strong board presence and apply pressure through efficient combat and token synergies.
General Kreat, the Boltbringer
An aggressive goblin tribal deck that leverages creature production, double strike, and damage triggers like impact tremors to flood the board and deal damage quickly.
Evereth, Viceroy of Plunder
An artifact and sacrifice-themed Aristocrats deck aiming to generate value from life loss and combat damage, using sacrifice outlets and recurring creatures for incremental advantage.
Pol Jamaar, Illusionist
A wizard tribal deck that controls the board and seeks to win through synergistic combos, using cards that double triggered abilities and manipulate the library to gain advantage.
Gameplay Insights
- 1
General Kreat's use of Grenzo to exile cards and cheat goblins into play created a powerful chain of triggers that ramped his board state quickly.
- 2
Pol Jamaar's Wizard's Harmonicon amplified triggered abilities, increasing the effectiveness of his wizard tribal synergies and potentially enabling combos.
- 3
Brimaz consistently generated cat tokens each turn, steadily increasing pressure and providing chump blockers or attackers to maintain board control.
- 4
Evereth's willingness to let creatures die to generate additional tokens and value demonstrated the effectiveness of sacrifice mechanics in generating incremental advantage.
- 5
General Kreat's careful ordering of goblin cards revealed by Goblin Recruiter optimized his upcoming plays to maintain tempo and pressure despite limited mana resources.
Notable Cards
Goblin Instigator
Grenzo, Havoc Raiser
Arcane Signet
Esper Sentinel
Siege-Gang Commander
Goblin Spy
Impact Tremors
Summary
The game began with a typical multiplayer setup where each player deployed their respective strategies centered around their commanders. Brimaz, King of Oreskos, led a token-based aggro deck focusing on cats and soldiers, establishing a steady presence with token generation and combat synergy. General Kreat, the Boltbringer, ramped up the board with an aggressive Goblin tribal deck, using creatures like Goblin Instigator and Grenzo to flood the battlefield and trigger damage-based effects, aiming to overwhelm opponents with sheer numbers and synergy with impact tremors. Evereth, Viceroy of Plunder, played an artifact and sacrifice-oriented Aristocrats-style deck, aiming to capitalize on life loss and combat triggers. Pol Jamaar, Illusionist, piloted a wizard tribal deck with a control and combo angle, utilizing cards like Wizard's Harmonicon to double triggered abilities and searching for a combo to close out the game.