SIDERATION FEAT. 802 cEDH - IMPLEMENTS OF cEDH - S29E9 - TEVESH/THRASIOS v DIHADA v TERRA v HELIOD thumbnail Blurred backdrop thumbnail
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SIDERATION FEAT. 802 cEDH - IMPLEMENTS OF cEDH - S29E9 - TEVESH/THRASIOS v DIHADA v TERRA v HELIOD

Veil of Death MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tevesh Szat, Doom of Fools

    Tevesh Szat, Doom of Fools

    Utilizes fast mana and disruption to assemble a combo finish, often leveraging spells like Demonic Consultation and Tainted Pact to exile key cards and tutor for win conditions.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    Focuses on efficient mana ramp and card advantage to enable flexible plays and combo setups, often acting as a backup or support commander in partner decks.

  • Dihada, Binder of Wills

    Dihada, Binder of Wills

    Employs control elements and stax effects to disrupt opponents while advancing a combo or value plan to close out the game.

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Leverages life gain synergies and token generation to create resilient board states, potentially transitioning into a stax or midrange control style.

  • Terra, Magical Adept // Esper Terra

    Terra, Magical Adept // Esper Terra

    A five-color control deck that aims to stabilize the board with interaction and powerful spells, though in this game it struggled to impact the board meaningfully.

Gameplay Insights

  • 1

    Casting Silence twice in the early game effectively prevented opponents from casting crucial spells, stalling their development.

  • 2

    Choosing a safer route by casting Demonic Consultation before Neoform prevented a disastrous top-decking of a losing card and preserved the combo line.

  • 3

    The player’s use of Demonic Consultation alongside Tainted Pact allowed them to exile large portions of their library to find necessary interaction and protect their combo from counterspells.

  • 4

    The interaction between counterspells like Mental Misstep and Mindbreak Trap was central to the outcome, with players attempting to outmaneuver each other's counters.

  • 5

    Despite multiple players trying to assemble combos, the game was decided by who could best navigate the disruption and find their win condition first.

Notable Cards

  • Demonic Consultation

    Demonic Consultation

  • Tainted Pact

    Tainted Pact

  • Neoform

    Neoform

  • Silence

    Silence

  • Birds of Paradise

    Birds of Paradise

  • Voice of Victory

    Voice of Victory

  • Cabal Ritual

    Cabal Ritual

  • Fastbond

    Fastbond

  • Mental Misstep

    Mental Misstep

  • Mindbreak Trap

    Mindbreak Trap

Gameplay Summary

The game started with typical cEDH opening plays, including mana acceleration and early disruption.

Players developed their boards with mana rocks, lands, and low-cost creatures while casting interaction spells like Silence to hinder opponents' spellcasting.

A key turning point occurred when a player cast Neoform to sacrifice Birds of Paradise, aiming to set up a combo.

Despite attempts at complex combos, the player opted for a safer route and used Demonic Consultation to exile most of their deck, naming Mindbreak Trap to avoid counterspells.

This led to casting a Tainted Pact, which dug deeper for a crucial answer to potential counters.

The interaction between counterspells and tutors was pivotal, with the deck's ability to navigate through disruption sealing the win.

The game ended quickly with the player successfully resolving their combo line while others struggled to establish board presence or mount a counterattack.

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