Our OWN BREWS with PRECON Cmndrs | Cloud v Yuna v Celes v Y'shtola | EDH Final Fantasy Gameplay thumbnail Our OWN BREWS with PRECON Cmndrs | Cloud v Yuna v Celes v Y'shtola | EDH Final Fantasy Gameplay thumbnail
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Our OWN BREWS with PRECON Cmndrs | Cloud v Yuna v Celes v Y'shtola | EDH Final Fantasy Gameplay

Tipsy Goat

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Cloud, Ex-SOLDIER

    Cloud, Ex-SOLDIER

    An aggressive, equipment-centric deck that leverages Cloud's haste and equipment attachments to deal fast damage, draw cards through combat triggers, and generate treasure tokens as additional resources.

  • Y'shtola, Night's Blessed

    Y'shtola, Night's Blessed

    A midrange control deck built around enchantments that draw cards and protect the board, using Propaganda to deter attacks and Curiosity to generate card advantage from combat damage.

  • Celes, Rune Knight

    Celes, Rune Knight

    A Mardu reanimator deck focused on discarding cards to fill the graveyard, then resurrecting creatures to build a growing board presence that boosts the team with +1/+1 counters.

  • Yuna, Grand Summoner

    Yuna, Grand Summoner

    A token and counters-based deck that summons multiple creatures with counters, redistributes counters when creatures die, and aims for explosive board growth and synergy with various types of counters.

Gameplay Insights

  • 1

    Cloud's strategy to equip multiple swords and attack aggressively enabled strong card draw and treasure token generation, accelerating his board development.

  • 2

    Y'shtola's use of Propaganda created a deterrent against attacks, forcing opponents to pay extra mana and slowing their tempo.

  • 3

    The synergy between Celes's graveyard recursion and board-wide +1/+1 counter boosts helped maintain a resilient and growing board state.

  • 4

    Yuna's ability to place and move counters on creatures based on battlefield events set up potential for explosive growth and enhanced combat effectiveness.

  • 5

    Choosing Sarah's Emissary and granting protection to creatures prevented damage from certain sources, showcasing a clever defensive timing and interaction.

  • 6

    Reading and understanding equipment card text (e.g., Sword of Forge and Frontier) was crucial to maximize Cloud's damage output and card advantage.

Notable Cards

  • Sword of Forge and Frontier

    Sword of Forge and Frontier

  • Propaganda

    Propaganda

  • Curiosity

    Curiosity

  • Birds of Paradise

    Birds of Paradise

  • Plaza of Heroes

    Plaza of Heroes

Summary

The game featured four preconstructed Commander decks from the Final Fantasy MTG set, each enhanced with personalized tweaks to improve synergies and combos. Early turns saw players developing their mana bases and deploying key creatures and equipment. Cloud, the aggressive equipment-focused hasty commander, quickly established board presence by equipping powerful swords and drawing cards off combat damage to generate treasure tokens. Y'shtola spun a controlling and incremental value strategy using enchantments like Curiosity and Propaganda to draw cards and deter attacks, while Celes employed a Mardu reanimator theme, discarding cards to fill the graveyard and resurrecting threats that boosted the board. Yuna focused on summoning numerous creatures with counters and redistributing those counters as creatures died, setting up for explosive board growth. A pivotal moment occurred when Cloud equipped multiple swords and hit for significant damage, drawing cards and generating treasures, putting pressure on the other players. Meanwhile, Y'shtola's use of Propaganda and Curiosity created a taxing defense that slowed opponents' aggression. Celes leveraged graveyard recursion to maintain a resilient board and buff their creatures, while Yuna's ability to amplify creatures with counters and grant additional counters when creatures died hinted at a potential overwhelming swarm. The interaction between Cloud's aggressive equipment synergy and Yuna's mass counters created tension on the battlefield, with both players looking to close out the game quickly. The match emphasized the interplay between aggressive combat strategies, controlling enchantments, and graveyard recursion, with each commander showcasing their unique approach to victory.

Description

In this episode, we’re battling with four precon Commander decks—but with a twist. These aren’t fresh out of the box. Each of us took a precon Commander and gave it a personal twist: stronger synergies, spicier combos, and cards we think take the deck to the next level.

Which deck comes out on top? And who might’ve overestimated their “improvements”?

🗒 Deck Lists: Yuna, Grand Summoner (Edwin) archidekt.com/decks/13013583/yuna_mass_counters Cloud, Ex-Soldier (Thijs) archidekt.com/decks/13054716/cloud_101_swords Y’shtola, Night’s Blessed (Wesley) moxfield.com/decks/GE6e-alrrUKn1YvLdjME2A Celes, Rune Knight (Mike) moxfield.com/decks/-aBs5FGQ0UKDjBQdcTQuNg

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🎩 Who We Are: We are three best friends passionate about Magic: The Gathering, especially Commander. Our channel focuses on casual, humorous MTG gameplay and informative content like deck techs, set reviews, and collaborations. We upload new content regularly, so make sure to subscribe and stay updated on the latest MTG decks, EDH deck building, and commander tips.

Be sure to subscribe to our channel, Tipsy Goat, for more Magic: The Gathering Commander gameplay, deck techs, and MTG community content.

In this game, expect a blend of strategic plays, fun interactions, and a bit of humor as we navigate through the abilities and synergies of some new and exciting commanders. Whether you’re a seasoned MTG player or new to Commander, there’s something here for everyone to enjoy!

Thanks for watching, and we hope you enjoyed the game!

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