cEDH with @PlaytoWinMTG - Tymna Vs. Sisay Vs. Elsha Vs. Minstrel - EDH Gameplay Ep 158 thumbnail Blurred backdrop thumbnail

cEDH with @PlaytoWinMTG - Tymna Vs. Sisay Vs. Elsha Vs. Minstrel - EDH Gameplay Ep 158

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Decked Out EDH 167 EDH Gameplay videos

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Wandering Minstrel

    Aggressively ramp mana with multiple lands and artifacts, then use the synergy of amulet effects to accelerate lands and generate overwhelming board presence quickly.

  • Elsha of the Infinite

    Elsha of the Infinite

    Establish a flash-speed spellcasting engine to gain continuous card advantage and string together non-infinite combos to overwhelm opponents with value and damage.

  • Blue Farm (Tim Necrom)

    Utilize efficient card draw and Necropotence to refill hand and fuel powerful combo kills involving Underworld Breach and other broken interactions.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Ramp lands aggressively and tutor for key legendary creatures and utility permanents to control the game and eventually win through synergy and toolbox answers.

Gameplay Insights

  • 1

    Early ramp and mana artifacts allowed the Wandering Minstrel player to develop a threatening board state on turn one, setting a high tempo.

  • 2

    Elsha's ability to cast noncreature spells at instant speed gave the player a flexible and reactive gameplay style, enabling potent card advantage and combo potential.

  • 3

    The blue farm deck prioritized setting up Necropotence and Underworld Breach to draw large volumes of cards and find combo finishers quickly.

  • 4

    Sisay's deck used landfall and ramp strategies to quickly find key legendary creatures and maintain control despite aggressive opponents.

  • 5

    Interaction such as Chain of Vapor and Pact of Negation were used to disrupt opponents' plans and protect critical plays.

  • 6

    The use of gemstone caverns to exile a disruptive card pre-game effectively mitigated early counters and allowed smoother early plays.

Notable Cards

  • Amulet of Vigor

    Amulet of Vigor

  • Elsha of the Infinite

    Elsha of the Infinite

  • Necropotence

    Necropotence

  • Underworld Breach

    Underworld Breach

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Mox Amber

    Mox Amber

  • Mox Diamond

    Mox Diamond

  • Soldier of the Pantheon

    Soldier of the Pantheon

  • Chain of Vapor

    Chain of Vapor

  • Misty Rainforest

    Misty Rainforest

  • Tundra

    Tundra

  • Command Tower

    Command Tower

Gameplay Summary

The game opened with explosive early mana development, particularly from the Wandering Minstrel player who quickly assembled several lands and mana artifacts including Mox Amber and Mox Diamond, enabling a turn one Soldier of the Pantheon.

The table was highly interactive from the start, with players deploying efficient value engines and mana acceleration.

Elsha of the Infinite was cast early by one player, setting up a powerful flash-speed spellcasting engine for continuous card advantage and potential combo sequencing.

Meanwhile, the blue farm deck aimed to leverage Necropotence and Underworld Breach synergy to draw massive amounts of cards and find a win with a combo piece like Oracle of Mul Daya.

The Sisay player focused on land ramp and toolbox tutor effects, with a slow but steady buildup of resources and utility lands.

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