Marwyn vs Talion vs Rograkh/Silas vs Kenrith | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Marwyn vs Talion vs Rograkh/Silas vs Kenrith | CEDH Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Marwyn, the Nurturer

    Marwyn, the Nurturer

    Ramp aggressively with elf synergies to grow Marwyn, generate large amounts of mana, and win through infinite combos or overwhelming board presence with big creatures.

  • Talion, the Kindly Lord

    Talion, the Kindly Lord

    Control the game through card advantage and disruption, leveraging Talion’s abilities to stop opponents’ plans and win with card engines like Ristic Study combined with finishers such as Oracle of Mul Daya or Bloodchief Ascension.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh / Silas Renn, Seeker Adept

    Utilize Grixis colors to generate card advantage via engines like Underworld Breach and Thassa’s Oracle, supported by counterspells and disruption to maintain control and execute a combo finish.

  • Kenrith, the Returned King

    Kenrith, the Returned King

    Use Kenrith's versatile abilities to gain value and mana advantage, then execute combos involving Dockside Extortionist and Underworld Breach to generate infinite mana and draw, securing the win.

Gameplay Insights

  • 1

    The repeated use of The One Ring by multiple players provided both protection and card advantage, becoming a pivotal resource in the midgame.

  • 2

    Counterbalance combined with Ristic Study created a powerful lock and card draw engine, with players responding by deploying countermagic and removal to break the chain.

  • 3

    Silence was strategically cast to lock opponents out of casting spells during a key turn, enabling a player to push through critical plays.

  • 4

    Crop Rotation fetching Ancient Tomb allowed a surge of mana acceleration, enabling explosive plays and recasting of commanders.

  • 5

    Amass tokens from Orcish Bowmasters were used repeatedly as incremental damage and board control, showcasing a synergy with the overall strategy of applying pressure over time.

  • 6

    The interaction between disruption spells like Force of Vigor and Swan Song against powerful enchantments and artifacts influenced the tempo and flow of the game.

Notable Cards

  • The One Ring

    The One Ring

  • Counterbalance

    Counterbalance

  • Force of Vigor

    Force of Vigor

  • Swan Song

    Swan Song

  • Crop Rotation

    Crop Rotation

  • Ancient Tomb

    Ancient Tomb

  • Underworld Breach

    Underworld Breach

  • Dockside Extortionist

    Dockside Extortionist

  • Silence

    Silence

  • Demonic Consultation

    Demonic Consultation

  • Notion Thief

    Notion Thief

  • Orcish Bowmasters

    Orcish Bowmasters

  • Grand Abolisher

    Grand Abolisher

Gameplay Summary

The game began with Marwyn, the Nurturer establishing a strong mana base through elf synergies and generating incremental value with creatures like Elvish Mystic and Sylvan Caryatid.

Marwyn's player focused on ramping and drawing cards, aiming to overwhelm opponents with infinite combos or large creatures.

Talion, the Kindly Lord, played a control game, leveraging its abilities to disrupt opponents while drawing cards and eventually aiming to win through card advantage engines like Ristic Study and powerful finishers such as Oracle of Mul Daya or Bloodchief Ascension.

Rograkh and Silas Renn's Grixis deck aimed to assemble card advantage engines, including Underworld Breach and Thassa's Oracle, using counterspells and disruption to control the game state.

Kenrith's deck utilized the commander's versatile abilities along with combos involving Dockside Extortionist and Underworld Breach to gain advantage and close out the game quickly. Key moments included Alana's use of The One Ring to gain protection and draw cards, enabling her to amass an orc army and apply pressure through combat damage.

The interaction between counterbalance and Ristic Study generated significant card draw and disruption, with players responding by casting countermagic and spells like Force of Vigor and Swan Song to protect their engines.

Notable was the use of Silence to lock out opponents' responses for a turn, allowing Peter to accelerate his game plan.

Brandon cleverly utilized crop rotation to fetch Ancient Tomb for explosive mana acceleration, and consistently activated The One Ring for card advantage.

The game featured tight interaction around counterspells and disruption, with players leveraging amass tokens, pings from Bow of Masters, and various removal effects to control the board.

Ultimately, the game revolved around the players executing their combos and controlling the pace with counterspells and strategic resource management.

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