Deck & Commander Strategies

Ashling, the Limitless
Cheat out elementals using Ashling's evoke ability and generate multiple copies to maximize enter-the-battlefield triggers, creating a board flooded with powerful elementals.

Amalia Benavides Aguirre
Gain life to trigger Amalia's exploration ability, growing her power until she can destroy all other creatures, while cheating creatures into the graveyard for later recursion.

Ragost, Deft Gastronaut
Convert artifact lands and other artifacts into food tokens through sacrifice, then sacrifice food to deal damage to all players, leveraging artifact synergies for incremental advantage.

Cosima, God of the Voyage // The Omenkeel
Drive vehicles to exile cards from opponents' libraries for card advantage, while controlling the board with pirate synergies and efficient crewing of vehicles.
Gameplay Insights
- 1
Playing Suture Priest early established a strong life gain and drain synergy that pressured opponents incrementally.
- 2
Ragost’s combination of artifact lands and Weapons Manufacturing created a reliable damage engine through food generation and sacrifice.
- 3
Amalia’s exploration triggered by life gain allowed for graveyard setup while steadily growing Amalia’s power toward a board wipe effect.
- 4
Cosima’s low crewing cost allowed for early vehicle activation and card advantage through exiling cards from opponents' decks.
- 5
Players carefully sequenced plays to maintain synergy and avoid premature removal, indicating an emphasis on incremental advantages over all-out aggression early on.
Notable Cards
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Suture Priest
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Prized Amalgam
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Weapons Manufacturing
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Ancient Den
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Great Furnace
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Lupine Prototype
Gameplay Summary
The game began with all players establishing their board states quickly, showcasing their commanders' unique synergies.
Ashling, the Limitless focused on cheating out and copying elementals to generate numerous ETB triggers, aiming for overwhelming board presence.
Amalia Benavides Aguirre's player leveraged life gain triggers to explore and grow Amalia, threatening to clear the board once her power reached 20.
Ragost, Deft Gastronaut's deck used artifact lands and sacrifice outlets to convert artifacts into food tokens, which were then sacrificed to deal damage around the table.
Meanwhile, Cosima, God of the Voyage drove vehicles to exile cards and maintain card advantage while controlling the battlefield with a pirate and vehicle theme.
Early plays like Suture Priest and Weapons Manufacturing created incremental advantages, while artifact synergies enabled Ragost to threaten damage through food sacrifice.
The interaction between life gain, artifact tokens, and vehicle crewing shaped the pace of the game, with each player carefully sequencing plays to avoid premature removal and maximize triggers.
Notably, Amalia’s life gain and exploration engine and Ashling’s elemental copying promised strong mid-to-late game board states with potential for a devastating finish.
The game’s momentum shifted as players developed their synergies and prepared for key combos or big plays, with Ragost’s artifact-to-food sacrifice engine emerging as a significant threat alongside Amalia’s growing power and Ashling’s elemental horde.












































