Nethroi & Kaheera vs Malcolm & Tana vs Mogis vs Yurlock | Commander Melee S2: E10 | EDH Gameplay thumbnail Blurred backdrop thumbnail
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Nethroi & Kaheera vs Malcolm & Tana vs Mogis vs Yurlock | Commander Melee S2: E10 | EDH Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Nethroi, Apex of Death

    Nethroi, Apex of Death

    The deck focuses on tribal synergies, with a subtheme of the mutate mechanic. The game plan is to swarm the board with creatures, then use Nethroi's ability to recur valuable creatures from the graveyard.

  • Kaheera, the Orphanguard

    Kaheera, the Orphanguard

    This deck is a cat tribal with some nightmare creatures, aiming to overwhelm the board with powerful creatures.

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

    This deck leverages the Glint-Horn Buccaneer combo for a potential one-shot kill. The deck also seeks to generate value through Malcolm's ability to create treasure tokens.

  • Tana, the Bloodsower

    Tana, the Bloodsower

    The deck aims to create a large number of Saproling tokens, which can then be used for various synergies or to swarm the opponent.

  • Mogis, God of Slaughter

    Mogis, God of Slaughter

    This deck seeks to control the board and slowly whittle down opponents' life totals through Mogis's ability and other incremental damage effects.

  • Yurlok of Scorch Thrash

    Yurlok of Scorch Thrash

    This deck utilizes mana burn tactics, forcing opponents to either use their mana or take damage. The deck also includes combos that can generate large amounts of mana for lethal damage.

Gameplay Insights

  • 1

    The use of Chaos Warp to disrupt a potentially game-ending combo was a pivotal moment in the match.

  • 2

    The decision to use Chandra, Awakened Inferno's uptick ability multiple times created a persistent threat that gradually wore down the opponents.

  • 3

    The attempt to turn the tide with Auspicious Starrix highlighted the importance of powerful, game-changing plays in the late game.

Notable Cards

  • Umbral Mantle

    Umbral Mantle

  • Chaos Warp

    Chaos Warp

  • Chandra, Awakened Inferno

    Chandra, Awakened Inferno

  • Auspicious Starrix

    Auspicious Starrix

  • Mogis, God of Slaughter

    Mogis, God of Slaughter

  • Yurlok of Scorch Thrash

    Yurlok of Scorch Thrash

  • Nethroi, Apex of Death

    Nethroi, Apex of Death

Gameplay Summary

The game was a high-stakes Commander battle with several unique interactions and dramatic shifts in board state.

Early in the game, the player controlling the Yurlok of Scorch Thrash deck utilized Umbral Mantle to generate a massive amount of mana and potentially one-shot an opponent.

However, this was thwarted by a well-timed Chaos Warp from another player.

This sudden shift in the game's dynamics set the stage for the rest of the match.

Later, the player piloting the Mogis, God of Slaughter deck managed to put multiple emblems on each opponent through Chandra, Awakened Inferno's uptick ability, creating a slow but inevitable clock ticking down to their doom.

The game ended in a climactic showdown, with the Nethroi, Apex of Death player casting Auspicious Starrix in an attempt to turn the tide, but it was too late to overcome the steady burn of Chandra's emblems.

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