Deck Strategies
Codie, Vociferous Codex
Utilizes artifact synergies and recursion, leveraging cards like Goblin Welder and Inventors' Fair to generate value and enable combo finishes.
Tevesh Szat, Doom of Fools
Focuses on artifact-based combo, generating treasures and casting big spells with efficient mana utilization and tutors to find key pieces.
Thrasios, Triton Hero & Tymna the Weaver
A classic cEDH partner combo deck relying on card draw, efficient interaction, and assembling stax pieces to control the board and win through incremental advantage.
Krark, the Thumbless & Rograkh, Son of Rohgahh
Aggressive artifact combo deck that leverages Goblin synergies and treasure generation to quickly overwhelm opponents.
Ardenn, Intrepid Archaeologist
Equipment-based aggressive deck that uses equip synergies to pressure opponents, combined with artifact recursion and disruption.
Gameplay Insights
- 1
Using Goblin Welder to repeatedly swap artifacts between the battlefield and graveyard to maintain board presence and generate value.
- 2
Timing the use of Silence to shut down key spells and delay opponents’ game plans effectively.
- 3
Leveraging artifact recursion in combination with treasure generation to ramp into high-impact spells quickly.
- 4
Equipping Sword of Hearth and Home on Ardenn to enable repeated land drops and aggressive combat steps, culminating in land destruction and a lethal attack.
- 5
Managing life totals carefully to avoid being vulnerable to combo kills while assembling own combo or stax pieces.
Notable Cards
Goblin Welder
Inventors' Fair
Profane Tutor
Demonic Tutor
Wheel of Fortune
Sword of Hearth and Home
Silence
Chain of Vapor
Skullclamp
Nature's Claim
Summary
The game featured a clash between multiple competitive decks centered around powerful commanders and potent combos. Early turns saw players setting up their mana bases and deploying key artifacts like Mox Amber, Soul Ring, and Inventors' Fair to ramp and tutor for important cards. One player cast Goblin Welder, enabling artifact recursion and synergy. The game progressed with significant board interaction, including a Wheel of Fortune that reshuffled hands and graveyards, and heavy use of tutors such as Profane Tutor and Demonic Tutor to assemble combo pieces. Control elements like Silence and various stax effects slowed down the board, while players battled over resources and life totals. A notable moment was the use of Sword of Hearth and Home equipped on Ardenn, Intrepid Archaeologist, who enabled aggressive combat and land destruction. Artifact recursion and treasure generation fueled explosive turns, culminating in a decisive attack that destroyed a key opponent's land and eliminated a player. The presence of multiple Ad Nauseam decks and stax components created a tense, high-stakes environment where resource denial and combo execution were pivotal to victory.