Bluefarm vs Derevi vs Pontus vs K'rrik, Son of Yawgmoth cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Bluefarm vs Derevi vs Pontus vs K'rrik, Son of Yawgmoth cEDH Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • K'rrik, Son of Yawgmoth

    K'rrik, Son of Yawgmoth

    This deck aims to use life as a resource to cast spells for free or at a reduced cost. With a good setup, a turn two Necromancy on a key creature like Vilis or Hoarding Brood Lord can set the stage for a win.

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

    This deck exploits Derevi's untap and tap triggers to generate infinite mana and control the game. The deck includes cards like the one ring and other tools to achieve this.

  • Kraum, Ludevic's Opus Tymna the Weaver

    Tymna the Weaver and Kraum, Ludevic's Opus

    This deck, also known as Blue Farm, aims to generate a lot of mana and creatures early on and then capitalize on those resources with cards like Stasis Prison and Goblin Welder.

  • Dargo, the Shipwrecker

    Dargo, the Shipwrecker

    This deck seeks to generate a lot of treasures and use Dargo as a win condition. With enough resources, the deck can cast Dargo and potentially win the game.

Gameplay Insights

  • 1

    The early Ristic Study from the Derevi player had a significant impact on the game, forcing the other players to play around it or feed it cards.

  • 2

    The Tymna and Kraum player's decision to exile the Ristic Study using Stasis Prison was a key move that disrupted the Derevi player's strategy.

  • 3

    The K'rrik player's decision to mulligan down to five cards showed a deep understanding of their deck and its win conditions, demonstrating the importance of a good starting hand in a game of Commander.

Notable Cards

  • Necromancy

    Necromancy

  • Goblin Welder

    Goblin Welder

  • The One Ring

    The One Ring

Gameplay Summary

The game kicked off with each player setting up their mana sources and casting some key early game cards.

The player using K'rrik, Son of Yawgmoth had a challenging start, going down to five cards in their opening hand but ended up with a decent setup for a turn two Necromancy.

The player using Derevi, Empyrial Tactician managed to get a Ristic Study out early, which was later exiled by the player using Tymna the Weaver and Kraum, Ludevic's Opus with a Stasis Prison.

The game continued with the players strategically playing around the remaining Ristic Study and other significant threats.

Each player's deck strategy came into play as they tried to set up their respective win conditions.

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