Thrasios/Vial vs Rograkh/Silas vs Tymna/Kraum vs Tymna/Tana | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Thrasios/Vial vs Rograkh/Silas vs Tymna/Kraum vs Tymna/Tana | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh and Silas Renn, Seeker Adept

    A turbo Ad Nauseam deck aiming for explosive early wins by leveraging fast mana and drawing into Ad Nauseam to combo out quickly.

  • Tymna the Weaver Tana, the Bloodsower

    Tymna the Weaver and Tana, the Bloodsower

    A Blood Pod style deck focused on early board development and synergistic creature combos, finishing with a Kiki-Jiki combo for a quick win.

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero and Vial Smasher the Fierce

    Four-color control that aims to disrupt opponents' plans and stabilize the game, eventually winning through a late-game combo or overwhelming value plays.

  • Kraum, Ludevic's Opus Tymna the Weaver

    Tymna the Weaver and Kraum, Ludevic's Opus

    Another Turbo Ad Nauseam deck with a focus on card quality and strong commanders, leveraging fast mana and disruption to set up a lethal combo finish.

Gameplay Insights

  • 1

    Folger's use of Dockside Extortionist to generate multiple treasure tokens early created significant mana advantage and pressure.

  • 2

    The timely casting of Mayhem Devil punished opponents each time they cracked treasures, effectively controlling the board and discouraging treasure exploitation.

  • 3

    Zack's Blood Moon severely hampered opponents' multi-color mana bases, forcing them to adapt and slowing down their development.

  • 4

    Folger leveraged Thrasios's scry and draw ability combined with Sylvan Library to maintain card advantage and find key combo pieces.

  • 5

    Ryan's aggressive use of Ad Nauseam was met with counterspells and disruption, highlighting the importance of interaction in a fast format.

  • 6

    Gilded Drake's ability to swap control of key creatures was used strategically to remove Yisan from Zack's control, disrupting his game plan.

  • 7

    Mike's pre-game Gemstone Caverns and in-game Hullbreacher provided defensive measures against mass card draw effects like Windfall, showcasing the value of sideboard and meta tech.

Notable Cards

  • Dockside Extortionist

    Dockside Extortionist

  • Mayhem Devil

    Mayhem Devil

  • Blood Moon

    Blood Moon

  • Phantasmal Image

    Phantasmal Image

  • Gilded Drake

    Gilded Drake

  • Hullbreacher

    Hullbreacher

  • Ad Nauseam

    Ad Nauseam

  • Rhystic Study

    Rhystic Study

  • Mana Crypt

    Mana Crypt

  • Swan Song

    Swan Song

  • Flusterstorm

    Flusterstorm

Gameplay Summary

The game began with a fast-paced opening where Ryan, piloting Rograkh and Silas, executed a turn-one Rograkh drop, setting the tone for an explosive early game.

Zack on Tymna and Tana established early ramp and disruption with Blood Moon, severely impacting the other players' mana bases.

Folger's Thrasios and Vial Smasher deck developed a strong board presence with Dockside Extortionist and Mayhem Devil, generating treasure tokens and dealing incremental damage, while also utilizing control elements like Gilded Drake to manipulate opponents' threats.

Mike, running Tymna and Kraum, used pre-game setups like Gemstone Caverns and powerful spells such as Gamble and Hullbreacher to maintain pressure and protect his game plan despite heavy disruption from Blood Moon and aggressive attacks from Folger.

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