Tabletop Jocks: Lord Xander vs Neyith vs Go-Shintai vs Kinnan | MTG Commander Gameplay episode 23 thumbnail Blurred backdrop thumbnail
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Tabletop Jocks: Lord Xander vs Neyith vs Go-Shintai vs Kinnan | MTG Commander Gameplay episode 23

Tabletop Jocks


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Lord Xander, the Collector

    Lord Xander, the Collector

    A control-oriented deck that uses disruption and protection effects to manipulate the board state and protect valuable permanents, aiming to outvalue opponents through card advantage and selective removal.

  • Neyith of the Dire Hunt

    Neyith of the Dire Hunt

    Aggressive midrange deck focused on fighting mechanics and ramping mana to quickly pressure opponents through combat, aiming to eliminate threats and close out the game with combat damage.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp and creature synergy deck that accelerates mana production with elves and mana creatures to cast big spells quickly and overwhelm opponents with powerful creatures and combos.

  • Go-Shintai of Life's Origin

    Go-Shintai of Life's Origin

    Resilient value-based deck that builds a strong board presence using life gain and creature buffs, aiming to stabilize and outlast opponents through incremental advantages.

Gameplay Insights

  • 1

    Neyith's early commitment to fighting creatures set a tone of aggression forcing opponents to respond quickly or lose key creatures.

  • 2

    Lord Xander's use of Counterbalance effectively disrupted opponents’ key spells, buying time to build board control.

  • 3

    Kinnan's mana acceleration with Priest of Titania and Chromatic Lantern allowed for explosive turns and large creature plays.

  • 4

    The interaction between Phantasmal Image copying threatening creatures like Tear of the Peaks created potent board threats that had to be answered immediately.

  • 5

    Players were mindful of positioning and blocking, with strategic sacrifices and combat choices impacting the flow of the game significantly.

Notable Cards

  • Priest of Titania

    Priest of Titania

  • Counterbalance

    Counterbalance

  • Mana Crypt

    Mana Crypt

  • Chromatic Lantern

    Chromatic Lantern

  • Phantasmal Image

    Phantasmal Image

  • Consecrated Sphinx

    Consecrated Sphinx

  • Void Winnower

    Void Winnower

Gameplay Summary

The game featured a four-player Commander match with Lord Xander, Neyith of the Dire Hunt, Kinnan, Bonder Prodigy, and Go-Shintai of Life's Origin at the helm.

Early turns focused on ramping mana and establishing board presence, with players casting key creatures like Priest of Titania and setting up mana sources such as Chromatic Lantern and Mana Crypt.

Neyith aggressively pursued combat damage and utilized fighting mechanics to pressure opponents.

Kinnan leveraged mana acceleration and creature synergy, using cards like Priest of Titania to generate explosive plays.

Lord Xander played a more control-oriented style, deploying Counterbalance to disrupt opponents’ spells and using protection abilities to safeguard key permanents.

Go-Shintai aimed to build a resilient board and leverage life gain or creature buffs.

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