Our OLDEST Decks | Miirym vs Kadena vs Reki vs Jace | EP 29 | EDH thumbnail Blurred backdrop thumbnail
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Our OLDEST Decks | Miirym vs Kadena vs Reki vs Jace | EP 29 | EDH

Finding a Fourth


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Jace, Vryn's Prodigy // Jace, Telepath Unbound

    Jace, Vryn's Prodigy // Jace, Telepath Unbound

    Utilizes mill to pressure opponents' libraries while deploying various Jace planeswalkers and mill-related cards to generate card advantage and control the board.

  • Reki, the History of Kamigawa

    Reki, the History of Kamigawa

    Focuses on casting legendary spells to draw cards and maintain board presence, often using equipment to protect the commander and leverage synergy with legendary permanents.

  • Kadena, Slinking Sorcerer

    Kadena, Slinking Sorcerer

    Leverages morph creatures to cheat out threats at reduced cost while drawing cards whenever face-down creatures enter the battlefield, creating a tempo and card advantage engine.

  • Miirym, Sentinel Wyrm

    Miirym, Sentinel Wyrm

    A dragon tribal deck that ramps aggressively and applies pressure through flying dragons with haste, drawing cards and growing creatures through combat damage triggers.

Gameplay Insights

  • 1

    Early mill effects from Ruin Crab steadily pressured opponents’ decks, shaping decisions around graveyard interaction and card advantage.

  • 2

    The use of Silver Library to gain extra card draw synergized well with the spell-heavy decks, increasing resource flow despite some misplays.

  • 3

    Kadena’s morph discount and draw triggers allowed for tempo plays that challenged opponents to respond promptly or lose value.

  • 4

    Reki’s casting of legendary spells combined with equipment like Lightning Greaves maximized both protection and card draw output, making the commander a threatening presence.

  • 5

    Players held back interaction and counterspells early, creating a tense atmosphere that rewarded careful sequencing and bluffing around mana availability.

  • 6

    The deployment of board wipes and instant-speed protection spells, such as Heroic Intervention, hinted at strategic timing to preserve key permanents against removal.

Notable Cards

  • Ruin Crab

    Ruin Crab

  • Cultivate

    Cultivate

  • Lightning Greaves

    Lightning Greaves

  • Farseek

    Farseek

  • Bond of Insight

    Bond of Insight

  • Heroic Intervention

    Heroic Intervention

Gameplay Summary

The game began with players deploying their oldest decks, each showcasing unique strategies rooted in their commanders' identities.

Early turns focused on ramping mana and setting up boards with lands and utility creatures, such as Ruin Crab triggering mill effects and various ramp spells like Cultivate.

Players started to develop their game plans with key creatures and enchantments, including card draw engines and morph mechanics.

The milling strategy from the Jace player put pressure on opponents, while the Miirym deck emphasized dragon tribal synergies and aggressive flying threats.

Kadena's deck leveraged morph creatures to generate card advantage and board presence, with discounted morph costs and draw triggers providing tempo and value.

Reki's deck centered around legendary spells and drawing cards on casting, supported by equipment to protect and enhance the commander.

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