Deck Strategies
Karador, Ghost Chieftain
Utilizes graveyard recursion and a toolbox of creatures to generate incremental value and control the board, leveraging Birthing Pod and Survival of the Fittest to find impactful creatures and maintain pressure.
Sigarda, Host of Herons
Builds a voltron-style auras deck that buffs Sigarda and other creatures, drawing cards through enchantress effects and protecting her board with hexproof and various enchantments to dominate combat.
Wrexial, the Risen Deep
Focuses on controlling the game by milling opponents and reanimating creatures, using powerful blue and black spells to disrupt and generate value from opponents' spells and creatures entering or leaving the battlefield.
Jareth, Leonine Titan
Ramp-heavy strategy aiming to cast big threats and overwhelm opponents with large creatures and synergistic enchantments, using mana acceleration and buffs to quickly grow Jareth and other threats.
Gameplay Insights
- 1
Karador's player took significant self-damage to fuel Sylvan Library and cast survival and pod chains, trading life for card advantage and board presence.
- 2
Joe's Sigarda deck exploded with a large Genesis Wave, finding multiple auras and enchantments that rapidly increased the commander's size and card draw, enabling a swift offensive.
- 3
Tom's Wrexial deck used mill and control elements effectively, countering key enchantments and removing threats like Blazing Archon to open attacks and disrupt opponents' plans.
- 4
Louie's Jareth built a threatening board with Opal Titan and aggressive voltron-style creatures, but was kept in check by mill and removal from other players.
- 5
Key combat phases saw players carefully blocking and trading creatures, with Linvala and other creatures providing critical protection and disruption against incoming damage.
- 6
The use of tutors such as Enlightened Tutor and Demonic Tutor enabled players to find game-changing cards at pivotal moments, swinging the momentum in their favor.
- 7
Mass removal like Toxic Deluge reset the board but left Karador's player able to rebuild quickly due to graveyard recursion synergy.
Notable Cards
Birthing Pod
Survival of the Fittest
Toxic Deluge
Oracle of Mul Daya
Genesis Wave
Solemn Simulacrum
Blazing Archon
Citadel Siege
Sun Titan
Aura of Silence
Unquestioned Authority
Demonic Tutor
Traumatize
Nephalia Drownyard
Swords to Plowshares
Summary
The game started with all players establishing their mana bases and ramping aggressively. Early plays included ramp spells like Cultivate and Kodama's Reach, as well as utility creatures and enchantments to build board presence. Karador's player focused on setting up a graveyard recursion and toolbox strategy, using cards like Birthing Pod and Survival of the Fittest to find key creatures, while Sigarda's player enhanced her board with various auras and enchantresses to draw cards and buff her commander. Wrexial's player developed a control and mill strategy, leveraging creatures that could mill opponents and generate value from spells being countered or creatures dying. Jareth's deck aimed to ramp into large threats and command the board with powerful creatures and enchantments.