Deck & Commander Strategies

Rendmaw, Creaking Nest
Leverages creatures with multiple card types to generate continuous value and board presence, often creating tokens and interacting with permanents in unique ways.

Madame Null, Power Broker
Deploys large creatures and uses life payments to put +1/+1 counters on them, growing a formidable board that pressures opponents through raw power and synergy.

Voja, Jaws of the Conclave
Builds a board of elves and wolves, using Voja’s attack trigger to put counters on creatures and draw cards, enabling explosive growth and overwhelming offense.

Mikey & Leo, Chaos & Order
Focuses on placing counters on creatures to draw cards and grow their threats, utilizing a mix of +1/+1 counter synergies and card advantage to control the board.
Gameplay Insights
- 1
The players used a unique method to determine turn order by opening Strixhaven collector boosters and choosing highest converted mana cost cards, adding a fun and thematic touch to the game setup.
- 2
Madame Null's life payment mechanic to grow creatures was a key strategic element, forcing careful resource management and timing to maximize board impact.
- 3
Rendmaw’s ability to benefit from multiple card types encouraged creative deckbuilding and in-game plays involving artifacts, creatures, and enchantments.
- 4
Voja's attack trigger synergized heavily with elf and wolf tribal themes, enabling large-scale growth and card draw that could quickly shift board control.
- 5
Mikey & Leo’s once-per-turn counter-triggered card draw rewarded incremental growth strategies and careful timing to maximize value across turns.
Notable Cards
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Madame Null, Power Broker
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Rendmaw, Creaking Nest
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Voja, Jaws of the Conclave
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Mikey & Leo, Chaos & Order
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Lightning Greaves
Gameplay Summary
The game began with four players piloting diverse decks centered around unique commanders: Mikey & Leo, Chaos & Order; Rendmaw, Creaking Nest; Madame Null, Power Broker; and Voja, Jaws of the Conclave.
Early turns focused on ramping and setting up their respective board states, with players discussing their strategies and synergies.
Rendmaw’s deck capitalized on creatures with multiple card types to trigger its abilities, aiming to create value and board presence.
Madame Null’s deck played large creatures and used life payments to pump them, aiming to dominate through overwhelming threats.
Voja’s deck emphasized elves and wolves, growing creatures exponentially and drawing cards to maintain momentum.
Mikey & Leo’s deck focused on putting counters on creatures to draw cards and grow threats tall, utilizing a counters theme.



































