MTG Pride Commander | Ral/Iroh Vs. Asmo/Peregrin Took Vs. Omo/Wandering Minstrel Vs. Zethi/Birgi thumbnail Blurred backdrop thumbnail

MTG Pride Commander | Ral/Iroh Vs. Asmo/Peregrin Took Vs. Omo/Wandering Minstrel Vs. Zethi/Birgi

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ral, Monsoon Mage // Ral, Leyline Prodigy Iroh, Grand Lotus

    Ral, Monsoon Mage // Iroh, Grand Lotus

    This deck uses Iroh’s food generation combined with spells and recursion to create a powerful engine. It leverages casting multiple instants and sorceries to trigger food production and grow Iroh while using land-fetching spells like Entish Restoration to ramp aggressively. The deck aims to win through a combination of storm-like spell casting and sustained food token synergies.

  • Peregrin Took Asmoranomardicadaistinaculdacar

    Asmoranomardicadaistinaculdacar // Peregrin Took

    Focused on creating tokens, especially food and blood tokens, this deck uses token production and sacrifice synergies to generate incremental value. Peregrin Took supports this by creating tokens and enabling resource generation, aiming to outvalue opponents with a steady flow of resources and incremental damage.

  • Omo, Queen of Vesuva The Wandering Minstrel

    Omo, Queen of Vesuva // The Wandering Minstrel

    This deck appears to focus on land and creature synergies, using creatures that affect lands and top-deck manipulation (surveil) to control the game’s pace. It likely aims to utilize flexible lands and creatures to adapt to board states and create incremental advantage.

  • Birgi, God of Storytelling // Harnfel, Horn of Bounty Zethi, Arcane Blademaster

    Zethi, Arcane Blademaster // Birgi, God of Storytelling

    This deck uses Zethi’s multikicker ability to exile and reuse instants and sorceries, leveraging Birgi’s ability to generate mana through attacking. It aims to build value from spells and combat damage, controlling the game through efficient spellcasting and combat triggers.

Gameplay Insights

  • 1

    Using Iroh’s ability to generate food tokens combined with repeated instant and sorcery casting created a strong resource engine that outpaced other players.

  • 2

    Entish Restoration was used effectively to ramp by sacrificing lands and fetching multiple basics, enabling multiple land drops per turn.

  • 3

    The interaction between food token generation and sacrifice (to deal damage or other effects) was a key synergy exploited by the Ral/Iroh deck to maintain board control and pressure.

  • 4

    The Peregrin Took player leveraged blood and food tokens to maintain consistent value and incremental advantage, supporting their board development.

  • 5

    Multiple spell-copy interactions and triggers (e.g., Teach by Example and fire bending) were used to maximize spell impact and grow creatures like Iroh rapidly.

  • 6

    Defensive spells like Fleeting Flight granted evasion and protection to key creatures, enabling safer attacks and triggering additional abilities.

Notable Cards

  • Iroh, Grand Lotus

    Iroh, Grand Lotus

  • Ral, Monsoon Mage // Ral, Leyline Prodigy

    Ral, Monsoon Mage // Ral, Leyline Prodigy

  • Peregrin Took

    Peregrin Took

  • Entish Restoration

    Entish Restoration

  • Sakura-Tribe Elder

    Sakura-Tribe Elder

  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

    Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

  • Vampiric Tutor

    Vampiric Tutor

  • Fleeting Flight

    Fleeting Flight

  • Octopus Form

    Octopus Form

Gameplay Summary

The game features four players each piloting two commanders, creating a dynamic and interactive four-way Commander match with a focus on diverse strategies.

Early turns saw players establishing their mana bases and developing boards with ramp creatures, lands, and utility artifacts like Sol Ring and Faithless Looting.

One key turning point was when the Ral/Iroh player began leveraging Iroh's ability to generate food tokens, which synergized with various cards like Old Darein Epicure and the Animal Cookbook, enabling strong resource generation and recursion.

Meanwhile, the Peregrin Took player developed a token and food-based engine, steadily building up board presence and resources. Midgame saw the Ral/Iroh player aggressively casting multiple spells per turn, triggering food production and creating a formidable threat with Iroh growing larger and gaining hexproof and evasion from spells like Octopus Form and Fleeting Flight.

This player also managed to tutor and play multiple lands per turn through Entish Restoration and Sakura-Tribe Elder, ensuring sustained mana growth.

The other players, including Zethi/Birgi and Omo/Wandering Minstrel, aimed to disrupt or develop their boards but struggled to keep up with the storm and food-generating combo.

The game’s tempo shifted significantly when Ral/Iroh executed a sequence of instant and sorcery spells combined with food sacrifice to enable a strong board presence and potential damage output, making them a dominant force heading into the later turns.

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