Deck Strategies
Toshiro Umezawa
Control the board with repeated instant-speed creature removal to trigger Toshiro's ability for card draw, then close the game with powerful demon creatures.
Tana, the Bloodsower / Thrasios, Triton Hero
Generate a large token army using Tana's ability and planeswalkers, then use polymorph effects and big creatures to overwhelm opponents.
Sevinne the Chronoclasm
Fill the graveyard and use the encore mechanic to create resilient threats; execute a large board wipe to clear opponents while protecting own permanents.
Niv-Mizzet Reborn
Blink Niv-Mizzet to maximize value from multicolor planeswalkers, using their abilities to generate card advantage and control the board.
Gameplay Insights
- 1
Dave leveraged Toshiro's ability by repeatedly casting instant-speed removal spells to maintain board control and gain card advantage.
- 2
Jon used a well-timed Dusk to clear the board of creatures with power three or greater, protecting his own creatures through Sevinne's abilities.
- 3
Dylan maximized Niv-Mizzet Reborn's value by playing multiple powerful planeswalkers and generating tokens to overwhelm opponents.
- 4
Carlos built a token army with Tana and used planeswalkers to enhance his board state, applying pressure through multiple angles.
- 5
Players effectively utilized graveyard interactions and blink mechanics to extend their value and maintain board presence.
- 6
The combination of sacrifice effects, removal, and planeswalker ultimates created dynamic and shifting board states, requiring careful resource management.
Notable Cards
Terror
Chill to the Bone
Dusk // Dawn
Nissa, Voice of Zendikar
Nicol Bolas
Leyline Prowler
Grimoire of the Dead
Asceticism
Maelstrom Wanderer
Ray of Command
Backdraft Hellkite
Summary
The game began with players developing their mana bases and deploying early creatures and spells to set up their strategies. Dave, piloting Toshiro Umezawa, focused on controlling the board by repeatedly casting instant-speed removal spells like Terror and Chill to clear threats and trigger Toshiro's ability for card advantage. Carlos, with Tana and Thrasios, aimed to flood the board with tokens and then use polymorph effects and powerful creatures to close out the game. Jon, playing Sevinne the Chronoclasm, built up his graveyard to enable an encore-based board presence, setting up for a big board wipe to clear opponents while protecting his own permanents. Dylan, on Niv-Mizzet Reborn, aimed to generate value by blinking Niv-Mizzet and playing a suite of powerful planeswalkers to overwhelm opponents with their abilities and card advantage. Key moments included Dave using multiple removal spells to keep the board clear, leveraging Toshiro's ability to maintain card flow, while Jon executed a massive board wipe with Dusk to reset the battlefield in his favor. Dylan's play of multiple planeswalkers and token generation through Nissa and other spells created a large board presence, forcing opponents to respond. Carlos tried to grow his army of saprolings and tokens, pairing it with powerful creatures like Galta and various planeswalkers to apply pressure. The interaction between multiple planeswalkers and removal spells led to dynamic board states, with players trading resources and positioning for the late game. The game was a tense balance of board control, value generation, and combo potential, with each player leveraging their commanders' strengths to push towards victory.