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Treasure Vault S1 E9 | MAMTG cEDH | Unedited MTG EDH Gameplay

Moderately Anonymous MTG


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Kess, Dissident Mage

    Kess, Dissident Mage

    Turbo Ad Nauseam deck focusing on generating fast mana, drawing large quantities of cards through Ad Nauseam and wheel effects, then finishing the game with a combo involving Thassa's Oracle or Underworld Dreams.

  • Thrasios, Triton Hero Bruse Tarl, Boorish Herder

    Bruse Tarl, Boorish Herder & Thrasios, Triton Hero

    A blue pod deck aiming to assemble infinite combat or creature combos by using Birthing Pod to chain creatures like Kiki-Jiki and Cheeky Goose for combo kills.

  • Thrasios, Triton Hero Armix, Filigree Thrasher

    Thrasios, Triton Hero & Armix, Filigree Thrasher

    A reanimator-style deck using Armix as a discard outlet to fuel graveyard recursion and value, leveraging Thrasios for card advantage and combo potential.

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    An aggressive combo deck that looks to quickly deploy Godo and equip Helm of the Host to create infinite combat steps and win through repeated combat damage.

Gameplay Insights

  • 1

    The decision to forgo a Windfall by Kess early in the game showed an understanding of table dynamics and threat levels, avoiding unnecessary card cycling when not pressured.

  • 2

    Survival of the Fittest was used effectively to tutor combo pieces, demonstrating the deck's resilience and ability to adapt its game plan.

  • 3

    Cursed Mirror combined with Rhystic Study created a powerful card draw engine that put significant pressure on opponents, illustrating synergy between enchantments and card advantage tools.

  • 4

    The use of Magus of the Moon early disrupted multiple players' mana bases, slowing down the game and forcing alternative lines of play.

  • 5

    Players managed treasures strategically, balancing between ramping and holding them to avoid aiding opposing combos while maximizing their own tempo.

  • 6

    Activating Karn to animate artifacts and create threats added incremental pressure that required opponents to respond or risk losing board control.

  • 7

    The game balance between aggressive combo lines and disruption created a tense environment where timing and sequencing of spells were crucial for success.

Notable Cards

  • Ad Nauseam

    Ad Nauseam

  • Thassa's Oracle

    Thassa's Oracle

  • Underworld Dreams

    Underworld Dreams

  • Birthing Pod

    Birthing Pod

  • Kiki-Jiki, Mirror Breaker

    Kiki-Jiki, Mirror Breaker

  • Survival of the Fittest

    Survival of the Fittest

  • Cursed Mirror

    Cursed Mirror

  • Rhystic Study

    Rhystic Study

  • Magus of the Moon

    Magus of the Moon

  • Karn, the Great Creator

    Karn, the Great Creator

  • Helm of the Host

    Helm of the Host

Gameplay Summary

The game featured five competitive decks, each leveraging unique strategies to establish control and secure a win.

Early turns saw players develop mana bases quickly, with Kess focusing on fast mana and card advantage through Ad Nauseam and wheel effects to eventually combo off with Underworld Dreams or Thassa's Oracle.

Bruse Tarl paired with Thrasios aimed to assemble creature combos via Birthing Pod, trying to chain creatures like Kiki-Jiki and Cheeky Goose for infinite combos.

Thrasios and Armix utilized discard outlets and reanimation synergies to generate board presence and card advantage.

Godo, Bandit Warlord, sought to assemble an early combo by casting Godo and equipping it with Helm of the Host to generate infinite combat steps and win through combat damage. Key moments included the deployment of Magus of the Moon to disrupt mana bases, the use of Survival of the Fittest to tutor crucial creatures, and the strategic use of treasures to ramp into powerful spells like The Great Creator.

A pivotal interaction occurred when Cursed Mirror was cast in combination with Rhystic Study, drawing multiple cards and putting pressure on opponents.

The game saw careful mana management, with Karn, the Great Creator animating artifacts to apply pressure.

The game tempo slowed down due to interaction and board presence, with players carefully navigating through threats and combo attempts.

The interplay of card advantage engines, disruption, and combo assembly defined the flow of the game, leading to tense board states as players jockeyed for the final winning line.

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