Commander Horde Ep 2: Edgar Markov, Giada, Galadriel & Okaun vs a Zombie Horde! | MTG EDH Gameplay thumbnail Blurred backdrop thumbnail

Commander Horde Ep 2: Edgar Markov, Giada, Galadriel & Okaun vs a Zombie Horde! | MTG EDH Gameplay

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Wizards Off The Clock 22 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Edgar Markov

    Edgar Markov

    A vampire tribal deck aiming to flood the board with vampire tokens, triggered by Edgar's ability to create tokens whenever a vampire attacks, synergizing with lifelink and combat buffs.

  • Galadriel, Light of Valinor

    Galadriel, Light of Valinor

    Focused on generating numerous creatures and enhancing them with +1/+1 counters, leveraging token production and buffing to build a formidable army.

  • Giada, Font of Hope

    Giada, Font of Hope

    Mono-white angel tribal deck that accelerates angel deployment and strengthens them by granting additional counters, aiming to overwhelm opponents with powerful flying creatures.

  • Zndrsplt, Eye of Wisdom Okaun, Eye of Chaos

    Okaun, Eye of Chaos & Zndrsplt, Eye of Wisdom

    A coin-flip themed deck that relies on random outcomes to generate value and control, with a chaotic playstyle that can swing the game unpredictably.

Gameplay Insights

  • 1

    The team had only three turns to build a board before the Horde launched a massive assault, forcing rapid development and strategic placement of creatures and buffs.

  • 2

    A critical board wipe from the Horde destroyed multiple artifacts including key equipment like Shadow Spear and Whisper Silk Cloak, severely reducing the players' combat effectiveness.

  • 3

    Edgar Markov's token generation triggered multiple vampire tokens during attacks, but the overwhelming number of Horde tokens and damage made defense challenging.

  • 4

    Balancing mana ramp and board presence was difficult due to the Horde's fast and relentless attack pattern, highlighting the importance of early defense in Horde format.

  • 5

    The cooperative nature of the game required players to coordinate damage prevention and token deployment, though the suboptimal deck builds made synergy and survival more difficult.

Notable Cards

  • Journey of Discovery

    Journey of Discovery

  • Mavren Fein, Dusk Apostle

    Mavren Fein, Dusk Apostle

  • Arcane Signet

    Arcane Signet

Gameplay Summary

In this Commander Horde gameplay, four players teamed up to face a token-heavy Zombie Horde deck, sharing an 80 life total and cooperating to survive the relentless onslaught.

The players were equipped with somewhat suboptimal decks, including a sealed Edgar Markov build, a token-focused Galadriel deck, a mono-white angel deck with Giada, Font of Hope, and a coin-flip chaos deck led by Okaun and Zndrsplt.

Early turns focused on ramping and setting up board presence, with the players attempting to build tokens and prepare defenses before the Horde's overwhelming attack.

Despite their efforts, the Horde's token swarm and a devastating board wipe that destroyed key artifacts severely hampered the team's defenses, leading to significant life loss and dwindling hopes of victory.

The game highlighted the challenge of balancing board development and survival against an aggressive token deck with haste and the Horde's ability to cast multiple spells using infinite mana.

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