Deck Strategies
Sisay, Weatherlight Captain
Ramp quickly and tutor for legendary permanents to build a powerful board state, leveraging legendary synergies and combo pieces to overwhelm opponents.
Hashaton, Scarab's Fist
Utilize discard, token generation, and sacrifice effects to disrupt opponents and generate incremental card advantage, using creatures like Razak the Foulblooded and Psychic Frog for value.
Yargle and Multani
Employ ramp and big creature threats to apply pressure, relying on raw power and resilience to dominate the battlefield.
Sen Triplets
Control the game through disruption spells and steal opponents' spells, leveraging the ability to cast spells from other players' hands to maintain versatility and pressure.
Gameplay Insights
- 1
Early casting of The One Ring provided consistent card draw and protection, influencing players' tempo and resource management throughout the game.
- 2
Hashaton’s use of Psychic Frog and Razak the Foulblooded created strong value engines through repeated activation and sacrifice synergies.
- 3
Tinybones was effectively used to disrupt opponents by forcing discard, increasing the difficulty for others to maintain tempo.
- 4
Sisay’s use of tutors and ramp allowed for quick assembly of key pieces, but players remained cautious due to the threat of discard and removal.
- 5
Strategic targeting of creatures with removal spells like Dismember and combat damage helped control the board and limit opponents’ options.
- 6
Players balanced aggression and defense, often choosing to let certain creatures die to provoke fights between opponents rather than escalating the conflict directly.
Notable Cards
The One Ring
Psychic Frog
Tinybones, Trinket Thief
Demonic Tutor
Dark Ritual
Dismember
Vampiric Tutor
Ranger-Captain of Eos
Summary
The game began with a notable early play of The One Ring on turn one, setting an intriguing pace as players quickly developed their boards with mana acceleration and tutors. Sisay's player efficiently utilized ramp and tutors to assemble key combo pieces, while Hashaton leveraged discard and token generation to maintain pressure and disrupt opponents. Early skirmishes involved strategic removal and damage trading, with Psychic Frog serving as a recurring source of card draw and value for Hashaton. Midgame saw several impactful plays, including a copy of Razak the Foulblooded and the use of Tinybones to force discard across the table, increasing the game’s complexity. As the game progressed, players sought to leverage their commanders' unique strengths: Sisay aimed to assemble legendary permanents for a powerful board presence, Sen Triplets employed disruption and control elements, and Hashaton revolved around incremental advantage and sacrifice synergies. Key turning points included the activation of The One Ring's ability multiple times, enabling card draw and protection, and the strategic use of tokens and sacrifice effects to maintain board presence. The game featured dynamic interactions with spells like Dismember, Dark Ritual, and various tutors, culminating in a tense battlefield where proactive plays and resource management dictated the flow. The win condition appeared to focus on maintaining board dominance through combos and incremental advantage until a decisive strike could be delivered.