Deck & Commander Strategies

Eddie Brock // Venom, Lethal Protector
Utilizes graveyard recursion and sacrifice mechanics to draw cards and maintain board control, focusing on deploying big creatures like Grave Titan and leveraging them for value and pressure.

Magus Lucea Kane
A ramp and +1/+1 counter synergy deck that enhances creatures with counters and landfall triggers, aiming to build large threats quickly and control the board through combat dominance.

Betor, Kin to All
Focuses on graveyard milling and reanimation, using effects like Out of the Tombs to mill cards and return creatures from the graveyard to the battlefield for continuous value and board presence.

Gwenom, Remorseless
Combines aggressive vampire tribal elements with graveyard recursion and sacrifice, utilizing tokens and lifelink to maintain pressure and sustain through combat.
Gameplay Insights
- 1
Utilizing Out of the Tombs' eon counters to mill cards and enable graveyard recursion was a key strategic move that pressured opponents with constant creature returns.
- 2
Casting Tesaret Cruel Captain enabled artifact synergy and searching for crucial low-cost artifacts, providing incremental advantages and board control.
- 3
The combination of Hardened Scales with landfall triggers on Mossorn Hydra created a rapidly growing threat that demanded immediate attention from opponents.
- 4
Efficient use of Incarnation Technique to mill and return creatures from the graveyard demonstrated a powerful way to maintain board presence and fuel further combos.
- 5
Aggressive use of Olivia, Crimson Bride's attack trigger to return creatures from the graveyard helped maintain tempo and apply pressure early in combat.
- 6
Players prioritized setting up mana ramp and card draw engines like Smothering Tithe and Soul Ring to accelerate their game plans and enable explosive turns.
Notable Cards
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Out of the Tombs
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Kodama's Reach
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Hardened Scales
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Smothering Tithe
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Olivia, Crimson Bride
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Fear of Missing Out
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Victimize
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Doom Whisperer
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Grave Titan
Gameplay Summary
The game featured four Spider-Man themed commanders battling with distinct strategies and synergies.
Early turns focused on ramping mana and setting up board states with key artifacts, lands, and creatures.
The players gradually developed their boards with various utility creatures and value engines such as Kodama's Reach, Hardened Scales-enhanced hydras, and graveyard recursion.
A pivotal moment occurred when a player cast Out of the Tombs, stacking eon counters and milling aggressively to fuel graveyard interactions and potential reanimation combos.
Meanwhile, another player leveraged Tesaret Cruel Captain to generate artifact synergies and search for critical combo pieces.
Combat began with a strong aggressive vampire token strategy, returning creatures from the graveyard to maintain pressure and board presence.
The game’s tempo shifted as players started chaining graveyard-based spells and triggers, notably with incarnation techniques and multiple reanimation plays, leading to a crowded and synergistic battlefield.
The game appeared to revolve around exploiting graveyard resources and maximizing creature recursion, with Venom’s deck aiming to dominate by sacrificing large creatures like Grave Titan to draw cards and generate overwhelming board states.
Overall, the dynamic interplay of ramp, recursion, and combo setup defined the midgame, promising explosive turns ahead.
















































