Deck Strategies
Kokusho, the Evening Star
The strategy is centered around exploiting Kokusho's life-draining ability using various sacrifice and recursion effects. A key strategy seemed to be maintaining a high life total despite continuous damage.
Veyran, Voice of Duality
The deck seemed to focus on playing instants and sorceries, with 'Gutter Snipe' indicating a likely 'spellslinger' strategy. Lack of lands held Carlos's board development back.
Liesa, Shroud of Dusk
Beth's strategy involved life loss triggers like 'Underworld Dreams', and lifegain synergies with 'Vito, Thorn of the Dusk Rose'. This deck likely aims to drain opponents' life while maintaining its own.
Prosper, Tome-Bound
Bryce's strategy involved capitalising on Prosper's ability to exile and later play cards from outside the game, generating value over time. The deck also seems to focus on creating and using treasure tokens, as seen with 'Academy Manufacture' and 'Marionette Master'.
Gameplay Insights
- 1
Dan's use of 'Footsteps of the Goryo' and 'Undying Malice' to repeatedly trigger Kokusho's ability was a significant turning point in the game, putting him in a strong position.
- 2
Beth's 'Underworld Dreams' dealt consistent damage to the opponents, subtly shifting the game's tempo in her favor.
- 3
Carlos, despite having strong cards like 'Gutter Snipe', struggled due to lack of lands, demonstrating the importance of a good mana base.
- 4
Bryce's 'Academy Manufacture' and 'Marionette Master' hinted at a potential combo or synergy revolving around the creation and use of tokens.
Notable Cards
Footsteps of the Goryo
Undying Malice
Underworld Dreams
Vito, Thorn of the Dusk Rose
Marionette Master
Summary
The game was a riveting display of strategy and synergy, with each player meticulously utilising their commander's strengths. Early game saw a lot of control and setup, with players taking advantage of their commanders' abilities to establish board presence. Kokusho, the Evening Star, piloted by Dan, seemed to be the most aggressive, using cards like 'Footsteps of the Goryo' and 'Undying Malice' to repeatedly trigger Kokusho's life-draining ability, maintaining a high life total despite the continuous damage from Beth's 'Underworld Dreams'. Beth, commanding Liesa, Shroud of Dusk, also made her presence felt, using 'Vito, Thorn of the Dusk Rose' to drain life from opponents. Despite the early control and life-draining tactics, the game remained open with no clear winner in sight.