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BREAKING THE SINGLETON FORMAT! | Mulligan's Ep.8

Wubby Magic Monday


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Finneas, Ace Archer

    Finneas, Ace Archer

    Generate many rabbit tokens using Hair Apparent, then attack with Finneas to put +1/+1 counters on all tokens and rabbits, growing a wide board presence to overwhelm opponents.

  • Taborax, Hope's Demise

    Taborax, Hope's Demise

    Build a cleric tribal deck with numerous Shadowborn Apostles to sacrifice and cheat large demons into play, while growing Taborax with +1/+1 counters when other creatures die.

  • Flubs, the Fool

    Flubs, the Fool

    Play extra lands each turn and draw cards by casting spells and playing lands, aiming to maintain an empty hand and use numerous Slime Against Humanity tokens with trample to pressure opponents.

  • Sidar Jabari of Zhalfir

    Sidar Jabari of Zhalfir

    Leverage knight tribal synergies with card draw and discard from Sidar's eminence ability, recur knights from the graveyard upon dealing combat damage, and utilize legendary artifacts to control the board.

Gameplay Insights

  • 1

    The inclusion of multiple copies of Hair Apparent allowed Finneas to flood the board with numerous tokens, synergizing well with his ability to grow creatures on attack.

  • 2

    Taborax’s ability to grow with +1/+1 counters through creature deaths created a powerful threat, especially when combined with demon recursion via sacrificing Shadowborn Apostles.

  • 3

    Flubs’ deck focused on maintaining an empty hand to maximize card draw and board presence through Slime tokens, demonstrating effective resource cycling and ramp.

  • 4

    Sidar Jabari’s eminence triggered card draw and discard to enable a steady flow of knights from the graveyard, providing resilience and incremental advantage.

  • 5

    Players carefully considered whether to participate in a group card-draw triggered by Finneas’s Tempting Offer, weighing the benefits of card advantage against enabling opponents.

  • 6

    The use of legendary artifact cards in the knight deck added powerful utility and board control options, supporting the tribal strategy effectively.

Notable Cards

  • Shadowborn Apostle

    Shadowborn Apostle

  • Slime Against Humanity

    Slime Against Humanity

  • Key to the City

    Key to the City

  • Templar Knight

    Templar Knight

Gameplay Summary

The game began with players introducing their unique commanders and their decks containing a special card that breaks the singleton rule in Commander format.

Finneas, Ace Archer's deck featured 33 copies of Hair Apparent, creating numerous rabbit tokens that synergized with Finneas's ability to put +1/+1 counters on tokens and rabbits when he attacked.

Taborax, Hope's Demise led a cleric and demon tribal deck leveraging Shadowborn Apostles to quickly summon powerful demons.

Flubs, the Fool's deck focused on land ramp and card draw through playing multiple lands and casting spells, utilizing numerous Slime Against Humanity tokens to build a threatening board.

Sidar Jabari of Zhalfir commanded a white knight tribal deck with strong recursion and combat abilities, supported by legendary artifact cards and a high number of white knights.

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