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Commander Masters Returns! | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Yennett, Cryptic Sovereign

    Yennett, Cryptic Sovereign

    Manipulate the deck to take advantage of Yennett's ability to cast odd-cost spells for free during combat.

  • Braids, Conjurer Adept

    Braids, Conjurer Adept

    Accelerate the game by allowing all players to put high-cost artifacts, creatures, or lands into play for free.

  • Yedora, Grave Gardener

    Yedora, Grave Gardener

    Take advantage of creatures dying by turning them into lands, paving the way for big plays later in the game.

  • Sun Quan, Lord of Wu

    Sun Quan, Lord of Wu

    Make creatures unblockable with horsemanship, a rarely used mechanic, and create a formidable board presence.

Gameplay Insights

  • 1

    The early game tutoring and deck manipulation provided players with the cards they needed to execute their strategies.

  • 2

    The use of the C Dasher Octopus to exert pressure and draw cards was a pivotal moment in the game.

  • 3

    The unique use of Yedora, Grave Gardener's ability added a layer of complexity to the board state and forced players to consider their creature removal options.

Notable Cards

  • Cultivate

    Cultivate

Gameplay Summary

The Commander gameplay featured some interesting choices of commanders, from Yennett, Cryptic Sovereign, and Braids, Conjurer Adept, to Yedora, Grave Gardener, and Sun Quan, Lord of Wu.

Early game was marked by quick ramping and deck manipulation, with players strategically tutoring for key cards.

A notable play was the use of a C Dasher octopus to apply pressure on opponents and draw cards.

The game also featured interesting interactions, such as the use of a morph mechanic through Yedora, Grave Gardener.

As the game progressed, board states grew complex with a variety of creatures, artifacts, and enchantments in play, culminating in a climactic endgame.

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