ARE OLD COMBOS STILL GOOD IN cEDH? MASTER OF KEYS v MARNEUS CALGAR v TYMNA\THRASIOS v WAN SHI TONG thumbnail Blurred backdrop thumbnail

ARE OLD COMBOS STILL GOOD IN cEDH? MASTER OF KEYS v MARNEUS CALGAR v TYMNA\THRASIOS v WAN SHI TONG

Things in the Ice profile icon
Things in the Ice 98 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Marneus Calgar

    Marneus Calgar

    A creature-heavy build focused on synergistic tribal interactions and board presence to dominate the battlefield through incremental value and combat prowess.

  • The Master of Keys

    The Master of Keys

    A tempo-oriented deck leveraging artifact synergy, efficient mana acceleration, and recursion spells to generate sustained card advantage and control the board.

  • Wan Shi Tong, Librarian

    Wan Shi Tong, Librarian

    A flash-based tempo deck emphasizing instant-speed plays and owl tribal synergies to disrupt opponents and generate card draw through evasive creatures.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    A flexible combo/control deck using ramp and card filtering to assemble combos or value engines that can close out the game efficiently.

  • Tymna the Weaver

    Tymna the Weaver

    A value-driven build combining aggressive creatures and card draw through combat damage triggers, aiming to outpace opponents with incremental advantage.

Gameplay Insights

  • 1

    Targeting bird and owl tribal creatures early was crucial to slowing down Wan Shi Tong’s card draw and tempo engine.

  • 2

    The use of Ripples of Undead in the Master of Keys deck helped maintain board presence and card advantage.

  • 3

    Players demonstrated careful timing in deploying removal spells like Dismember to disrupt critical creatures rather than wasting them prematurely.

  • 4

    Maintaining flexibility and interaction was key to countering combo attempts in this competitive multiplayer setting.

  • 5

    The synergy between Tymna the Weaver’s aggressive draw triggers and Thrasios’s ramp and filtering created pressure on opponents to respond swiftly.

Notable Cards

  • Esper Sentinel

    Esper Sentinel

  • Mox Diamond

    Mox Diamond

  • Dismember

    Dismember

  • Cavern of Souls

    Cavern of Souls

  • Tundra

    Tundra

  • Exotic Orchard

    Exotic Orchard

  • Bloodstained Mire

    Bloodstained Mire

Gameplay Summary

The game began with players establishing their board states cautiously, with early plays including mana acceleration and incremental life loss through cards like Calling Familiar.

A strong theme of bird and owl tribal synergy emerged, notably from the player piloting Wan Shi Tong, whose deck leveraged flash creatures and card draw to maintain momentum.

Early skirmishes revolved around controlling these tokens and slowing down opponents' draw engines, with key interaction targeting the bird-themed creatures to inhibit card advantage. As turns progressed, players deployed ramp and value creatures such as Ranger Captain and Esper Sentinel, setting up for mid-game threats and potential combos.

The Master of Keys player notably used Ripples of Undead and Mox Diamond to maintain tempo and resource advantage.

Despite some aggressive plays and card advantage engines, the table remained wary of each other's combos, with well-timed responses like Dismember to disrupt key creatures.

The game showcased the tension between classic combo strategies and interactive control elements, with players balancing between assembling win conditions and thwarting others’ plans.

Watch on YouTube