Deck & Commander Strategies
Abdel Adrian, Gorion's Ward
Azorius control deck aiming to win with infinite mana combos and Laboratory Maniac, focusing on disruption and protecting its combo pieces with counterspells and blink effects.
Korvold, Fae-Cursed King
Turbo combo deck that generates explosive mana through treasures and sacrifices, aiming to draw large portions of the deck and win with big finishers like Finale of Devastation.
Selvala, Heart of the Wilds
Mono-green storm deck that ramps heavily using Nykthos and Selvala’s mana ability to generate massive mana and deploy Finale of Devastation for a game-ending swing.
Chief Jim Hopper / Eleven, the Mage
Combo deck focused on clue tokens and infinite turns using Time Sieve, combining fast mana rocks and wheel effects for card advantage and to set up combo kills.
Gameplay Insights
- 1
Ashani’s use of Underworld Breach in response to Wheel of Fortune helped protect his key combo pieces and generate multiple treasures, enabling a powerful draw and combo sequence.
- 2
Phillip’s timely counterspell on Unearth with Dovin’s Veto and on Soul’s Majesty with Force of Will effectively stopped key ramp and card draw spells, controlling the board state.
- 3
Mike’s attempt to execute the Time Sieve infinite turn combo was disrupted by Ashani’s counterspell and flash plays, illustrating the importance of reactive plays in high-powered multiplayer games.
- 4
Kevin’s use of Selvala’s mana ability combined with Nykthos and spells like Giant Growth allowed for rapid mana generation, though the deck was vulnerable to disruption from counterspells and artifact/enchantment hate.
- 5
The interaction between multiple treasure generators and sacrifice triggers, especially with Korvold, created a dynamic resource engine that was central to Ashani’s game plan and momentum.
Notable Cards
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Time Sieve
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Dockside Extortionist
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Finale of Devastation
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Laboratory Maniac
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Underworld Breach
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Cyclonic Rift
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Esper Sentinel
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Necropotence
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Force of Will
Gameplay Summary
The game featured four highly competitive cEDH decks centered around explosive combos and fast mana generation.
Early turns saw aggressive ramp and value plays, with Ashani on Korvold establishing treasure generation and card draw by casting Dockside Extortionist and leveraging Korvold's sacrifice triggers.
Kevin on Selvala used Nykthos and mana acceleration to build a large mana pool, aiming to finish the game with Finale of Devastation, while Phillip on Abdel Adrian set up a controlling Azorius shell with a combo finish via Laboratory Maniac.
Mike piloted a combo-oriented Eleven/Hopper list focused on clue tokens and infinite turns through Time Sieve.
A pivotal moment occurred when Mike attempted a Time Sieve combo to take multiple turns, but Ashani disrupted it with a well-timed counterspell and flashed in Underworld Breach to protect his combo pieces and generate resources, leading to a chaotic wheel effect that reset many players' hands.
Ashani then leveraged Necropotence and multiple treasure sacrifices to draw deeply and maintain pressure.
Phillip also played a critical role in slowing down combo attempts through well-timed counterspells and disruption, notably countering Ashani’s Unearth and Kevin's Soul's Majesty.
The game demonstrated tight interaction between combo decks with fast mana, counters, and resource denial shaping the board state and ultimately leading to Ashani’s Korvold deck gaining the upper hand through consistent card advantage and board presence.