Deck & Commander Strategies

Tymna the Weaver & Kraum, Ludevic's Opus
A four-color value and combo deck that leverages card draw engines and tutors to set up combos like Underworld Breach or Thassa's Oracle to close the game.

Krark, the Thumbless & Tymna the Weaver
A midrange Mardu deck that gains early advantage through Timna's card draw and efficient creatures, then explodes with value from Krark doubling triggers and combo finishers like Dualcaster Mage with Molten Duplication.

Kinnan, Bonder Prodigy
A Simic ramp deck focused on casting Kinnan early to generate abundant mana, deploying large threats, and winning through infinite mana combos and drawing the entire deck with Thrasios.

Rograkh, Son of Rohgahh & Thrasios, Triton Hero
A green-blue ramp and combo deck using Gaia's Cradle and untap effects to produce infinite mana, then drawing the deck and finishing with a game-ending spell like Finale of Devastation.
Gameplay Insights
- 1
Zach's early Necropotence turn two was a pivotal moment, enabling him to rapidly accumulate cards and maintain pressure despite aggressive board states.
- 2
Evan's use of Timna and Krark to generate early card advantage and doubling triggers set up a threatening midgame presence that demanded immediate answers from opponents.
- 3
Eban's Kinnan deck demonstrated explosive potential by generating infinite mana with Basalt Monolith and deploying Nezahal and Consecrated Sphinx, creating a near-lock on the game state.
- 4
Edgar’s ramp with Gaia's Cradle and subsequent infinite mana combos forced other players to negotiate and coordinate to contain his threat, highlighting the political dynamics in cEDH.
- 5
Players were cautious about interactions with Consecrated Sphinx and Necropotence, understanding that these engines could turn the tide with massive card draw, influencing decisions on when to deploy or disrupt combos.
- 6
Communication among players about potential threats like talent gauge and phasing out permanents was crucial to navigating the complex board state and avoiding unexpected losses.
Notable Cards
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Necropotence
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Mystic Remora
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Lion's Eye Diamond
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Consecrated Sphinx
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Basalt Monolith
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Hullbreaker Horror
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Thassa's Oracle
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Underworld Breach
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Dualcaster Mage
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Molten Duplication
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Finale of Devastation
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Tavern Scoundrel
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Harmonic Prodigy
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Orcish Bowmasters
Gameplay Summary
The game began with all players establishing their early mana bases and deploying key value engines, including Mystic Remora and Necropotence, which set a highly interactive and tense early game.
Zach's Blue Farm deck utilizing Tymna and Kraum established a powerful Necropotence turn two, rapidly drawing cards and generating significant advantage.
Meanwhile, Evan's Goblin Farm deck with Krark and Tymna also developed early pressure via efficient creatures and card advantage, setting up for explosive midgame plays.
Eban's Kinnan deck quickly cast Kinnan to generate massive mana, deploying threats like Nezahal and Consecrated Sphinx, threatening a fast combo finish through infinite mana and massive card draw.
Edgar’s Rograkh and Thrasios deck sought to ramp aggressively with Gaia's Cradle and untap synergies, aiming for infinite mana combos and devastating finishers.



















![A real THORN in my side [S2G12] cEDH Gameplay - KINNAN v WINOTA v KRARK/SILAS v ROG/THRAS thumbnail](https://i.ytimg.com/vi/uequfW-mbI4/sddefault.jpg)
![Slicer 2: Transformer Boogaloo [S2G1] SLICER v KINNAN v KRARK|SILAS v ROG|THRASIOS thumbnail](https://i.ytimg.com/vi/84r5ltrrRy8/sddefault.jpg)







