Deck Strategies
Aesi, Tyrant of Gyre Strait
Ramp aggressively by playing additional lands each turn and drawing cards to deploy large creatures, aiming to overwhelm opponents through sheer size and card advantage.
Ghired, Mirror of the Wilds
Generate and copy tokens to build a wide board presence, then use token synergies and aggressive attacks to pressure opponents.
Zhulodok, Void Gorger
Use Eldrazi ramp and disruption to deploy heavy hitters quickly and disrupt opponents' plans, leveraging the raw power of Eldrazi creatures.
Helga, Skittish Seer
Control the game using counters and flicker effects, combined with synergistic frog creatures to gain incremental advantages and keep opponents off balance.
Gameplay Insights
- 1
Using Sensei's Divining Top repeatedly for advanced deck manipulation and ensuring key draws was pivotal for maintaining card advantage.
- 2
Ghired's ability to copy token creatures allowed him to quickly amass a threatening board state that demanded immediate answers.
- 3
Sacrificing Elvish Rejuvenator to flare of cultivation enabled rapid land deployment to accelerate ramp strategies.
- 4
Unstable Obelisk provided flexible removal that could be activated at a critical moment to disrupt opponents’ key permanents.
- 5
Players needed to balance mana ramp with board development carefully, as failure to hit land drops slowed down their projections considerably.
Notable Cards
Sensei's Divining Top
Elvish Rejuvenator
Unstable Obelisk
Sandstorm Salvager
Summary
The game unfolded with four distinct decks competing, each leveraging their unique commander abilities to establish board presence and ramp mana. Early turns focused heavily on ramp and card advantage, with players like Aesi aiming to maximize land drops and draw cards to deploy large creatures. The use of cards like Sensei's Divining Top allowed for extensive deck manipulation and consistent draws. Ghired's deck created tokens and leveraged his ability to copy them for board-wide pressure, while Zhulodok played an Eldrazi-themed strategy with powerful ramp and disruption. Helga's deck focused on counters and flicker effects, utilizing the synergy with frog creatures for incremental advantage. Key turning points included Ghired’s generation of multiple 3/3 Golem tokens, which he then copied to significantly increase his board presence. Aesi’s ramp and card draw engine allowed for a steady stream of threats and land drops, while Zhulodok’s Eldrazi presence and disruption threatened to overwhelm opponents if unanswered. Helga contributed by deploying defensive and reactive plays with counterspells and flicker effects. The game’s tension rose as players balanced ramp with interaction, setting up for a mid-game surge of threats that could quickly close out the game if not dealt with. The Eldrazi decks posed a notable threat with their raw power and impactful spells, challenging the other players to respond with tempo plays and board control.